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Author Topic: Anyone here playing Pendraken's Warband rules?  (Read 9114 times)

Offline stenicplus

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Anyone here playing Pendraken's Warband rules?
« on: 09 June 2015, 02:02:47 PM »
The Berkeley Vale club have been having lots of fun with these over the last few months.

Some of my battle reports - (Don't tell the painting police but there are some proxies and unflocked bases)

http://stenicplus.blogspot.co.uk/2015/03/first-game-of-pendrakens-warband.html

http://stenicplus.blogspot.co.uk/2015/04/ironhelm-dwarves-march-on-dragonia.html

http://stenicplus.blogspot.co.uk/2015/05/breaking-news-dwarves-and-dragonmen.html






Offline Argonor

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Re: Anyone here playing Pendraken's Warband rules?
« Reply #1 on: 09 June 2015, 02:14:22 PM »
I shall definitely have a look at these whenever I can find some spare time  :)
« Last Edit: 09 June 2015, 11:52:41 PM by Argonor »
Ask at the LAF, and answer shall thy be given!


Cultist #84

Offline fred

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Re: Anyone here playing Pendraken's Warband rules?
« Reply #2 on: 09 June 2015, 07:11:23 PM »
I've played a couple of games - mainly against my daughter who has picked up the rules very quickly.

I like that Warband approaches some of the standard war-game conventions from a different direction - this makes for a different style of game to the WM / HC approach that I am more used to.

A couple of photos of recent games


This was our first game - the goblin camp attacked by the Taurians (a mix of Minotaurs, Centaurs with some Unicorns - a very hard hitting army)



This was Lizardmen vs Dragon Men (Araby)

I do like the way that I am able to use lots of my existing 10mm figures for Warband - and I can easily add a few extra units for the more exotic unit types too.

Offline Luddite

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http://luddite1811.blogspot.co.uk/

It is by tea alone I set my mind in motion.  It is by the juice of Typhoo the thoughts acquire speed, the teeth acquire stains, the stains serve as a warning.  It is by tea alone I set my mind in motion.

Offline Arundel

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Re: Anyone here playing Pendraken's Warband rules?
« Reply #4 on: 11 June 2015, 01:20:17 PM »
Luddite, that's a beautiful set of armies you have--I especially like the trolls. Gorgeous work!

Offline Luddite

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Re: Anyone here playing Pendraken's Warband rules?
« Reply #5 on: 11 June 2015, 05:55:04 PM »
Luddite, that's a beautiful set of armies you have--I especially like the trolls. Gorgeous work!

Thank you sir.   8)

It's great fun playing with 'proper' looking armies.

By the way, it'll be running a display game of Warband this saturday at the Durham Wargames Group show. 

http://www.durhamwargames.co.uk/show/index.asp
« Last Edit: 11 June 2015, 11:33:30 PM by Luddite »

Offline Luddite

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Re: Anyone here playing Pendraken's Warband rules?
« Reply #6 on: 13 June 2015, 06:31:20 PM »
Excellent day at the DWG show. 

Good to see some old friends and make some new ones (especially the youngsters who flocked to the Warband display with wide eyes!)


Offline Nord

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Re: Anyone here playing Pendraken's Warband rules?
« Reply #7 on: 13 June 2015, 07:24:43 PM »
I can find very little info on this game, the basic mechanics, typical force size, length of game, is it turn based, command oriented, etc. I would like to investigate alternatives to WHFB but there's not enough to make a view as yet.

Offline Luddite

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Offline Nord

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Re: Anyone here playing Pendraken's Warband rules?
« Reply #9 on: 13 June 2015, 11:53:18 PM »
Had a quick skim through, looks like Dux Bellorum - element based units, command points to boost orders/combat, that kind of thing? There's still scant information on the mechanics. For example, if I play Lion Rampant I know there's one dice roll for combat, if I play WHFB there's three (to hit, to wound, to save). I don't have this basic information on Warband. Is there a gameplay/mechanics review anywhere? How does morale, magic, psychology work? If I could find answers to these questions, I might be more interested.  :)

Offline Luddite

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Re: Anyone here playing Pendraken's Warband rules?
« Reply #10 on: 14 June 2015, 12:44:25 AM »
In Warband a turn represents 'everything that happens in the battle over 30 minutes'.  A turn will play out generally as follows:

1. Initiative and command/magic potential is generated.
Command points are used to add dice to dice rolls/magic points are used to cast and boost spells (each army has its own spell list)

2. Everything moves (or not)
Movement must be diced for to to determine whether, and how far, a unit may move.  E.g. Hill dwarf warriors have 'motivation 2d6, move 1' so for every success (4+ on the dice) it moves 1.  Movement is highly flexible but there are restrictions for charging into melee or moving when close to an enemy.

3. Everything shoots (or not), and 'hits' are marked.
Shooting lanes are quite narrow but you can shoot at anything in range, not just the closest unit).  Shooting is done by dice pools of d6s, and hit on 4+.

4. Everything melee fights (or not), and 'hits' are marked.
Melee is done by dice pools of d6s, and hit on 4+.

5. Everything resolves the outcomes of accrued hits (including protection from the hits, morale loss, and outcomes.
Protection is done by dice pools od d6s, and on 4+ removes 1 hit.  Remaining hits reduce morale until the unit breaks.

Command and magic can interact to affect each phase, typically by adding dice to dice pools, or for magic, giving units special abilities.

It means that as a player you need to make careful decisions about where to spend your limited command influence (or magic spells).  Do you blow it all early to get your units moved into good positions, use it in the fighting to damage your opponent's units, or save it to help protect and rally your own units?

The turn structure means that there will be a lot of uncertainty; you'll have to constantly make challenging choices, and the wisdom of those choices won't become clear until the end of each turn!

Some example text:




Offline Mars Miniatures

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Re: Anyone here playing Pendraken's Warband rules?
« Reply #11 on: 14 June 2015, 04:00:05 AM »
Thanks for the info in this thread, just ordered a copy.  Sounds like something I am looking for in a rules set.

Offline Nord

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Re: Anyone here playing Pendraken's Warband rules?
« Reply #12 on: 14 June 2015, 09:47:48 AM »
Thanks for the info, I will definitely look into at the next show.

Offline Luddite

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Re: Anyone here playing Pendraken's Warband rules?
« Reply #13 on: 14 June 2015, 01:50:14 PM »
Thanks for the info in this thread, just ordered a copy.  Sounds like something I am looking for in a rules set.

I'll be interested to read about your impressions of the rules.   :)

Offline Arundel

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Re: Anyone here playing Pendraken's Warband rules?
« Reply #14 on: 14 June 2015, 01:59:36 PM »
Interesting. I wasn't even aware these rules existed. I'll watch for your future reports.

 

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