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Author Topic: Disaster at Brecher's Bay ~ a War of 1812 Blackpowder game  (Read 7322 times)

Offline Yankeepedlar01

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Disaster at Brecher's Bay ~ a War of 1812 Blackpowder game
« on: 10 August 2015, 08:27:42 PM »
A recent game featured over on my main Blog ~
http://talesfromghq.blogspot.co.uk/2015/08/disaster-at-brechers-bay.html
A sample from the action ~

Pop over to see the action unfold before your eyes!
David
"There is no point in being stupid unless you show it!"

http://talesfromghq.blogspot.co.uk/

Offline Phil Robinson

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Re: Disaster at Brecher's Bay ~ a War of 1812 Blackpowder game
« Reply #1 on: 11 August 2015, 05:04:07 PM »
The lower command ratings certainly put a different spin on the action and made playing the scenario out a bit more challenging. I wonder how many other folk have played with the lower levels of command rating?

Offline Malamute

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Re: Disaster at Brecher's Bay ~ a War of 1812 Blackpowder game
« Reply #2 on: 11 August 2015, 05:11:05 PM »
Splendid stuff. The sea boards are very effective. ;D

I've never played Black Powder, so have no idea what you are talking about lol
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline Yankeepedlar01

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Re: Disaster at Brecher's Bay ~ a War of 1812 Blackpowder game
« Reply #3 on: 11 August 2015, 05:12:43 PM »
The lower command ratings certainly put a different spin on the action and made playing the scenario out a bit more challenging. I wonder how many other folk have played with the lower levels of command rating?
Well, you won't find out on here, no wargamers about it seems...

Offline joroas

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Re: Disaster at Brecher's Bay ~ a War of 1812 Blackpowder game
« Reply #4 on: 12 August 2015, 01:12:33 AM »
Sat in Kowloon reading your blogs. Great stuff to read and look at, hadn't realised that I had missed so much..... KBO!
'So do all who see such times. But that is not for us to decide. All we have to decide is what to do with the time that we are given.'

Offline Yankeepedlar01

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Re: Disaster at Brecher's Bay ~ a War of 1812 Blackpowder game
« Reply #5 on: 12 August 2015, 07:38:34 AM »
Sat in Kowloon reading your blogs. Great stuff to read and look at, hadn't realised that I had missed so much..... KBO!
Hope you are enjoying Hong Kong Jon, one of our favourite places to visit.

Offline Atheling

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Re: Disaster at Brecher's Bay ~ a War of 1812 Blackpowder game
« Reply #6 on: 12 August 2015, 08:27:23 AM »
God bless all who sail in her  ;) :)

Lovely looking game  :-* :-* :-* :-*

Darrell.

Offline Goliad

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Re: Disaster at Brecher's Bay ~ a War of 1812 Blackpowder game
« Reply #7 on: 15 August 2015, 11:03:44 AM »
Wonderful to see such a well executed game.

Offline gustav

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Re: Disaster at Brecher's Bay ~ a War of 1812 Blackpowder game
« Reply #8 on: 15 August 2015, 12:07:51 PM »
second that about the seaboards - look really effective.

Also have to agree with the command ratings - I think allowing for the unknowns of a general's personality on the day allows for more "friction" as seen by your aar.



Offline duc de limbourg

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Re: Disaster at Brecher's Bay ~ a War of 1812 Blackpowder game
« Reply #9 on: 16 August 2015, 08:17:27 AM »
great looking game. Love how the seashore is done.
Who makes the ship, looks very nice.

Offline Yankeepedlar01

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Re: Disaster at Brecher's Bay ~ a War of 1812 Blackpowder game
« Reply #10 on: 16 August 2015, 09:35:33 AM »
great looking game. Love how the seashore is done.
Who makes the ship, looks very nice.
I've had the ship for years, but I think it was from either Britannia or Dixon.

Offline Cadet13

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Re: Disaster at Brecher's Bay ~ a War of 1812 Blackpowder game
« Reply #11 on: 17 August 2015, 03:45:09 AM »
The lower command ratings certainly put a different spin on the action and made playing the scenario out a bit more challenging. I wonder how many other folk have played with the lower levels of command rating?

In my experience, lower command ratings should be the exception within an army, not the rule, or else disaster/impotency can strike.

I played a Napoleonic game with the Spanish brigade commander (me) having a lower command rating. He ended up rolling a blunder his first roll, his troops boldly marching forward to stand stock still in march column along a road for the next six turns because he could never roll high enough to do anything!  >:( As the French hussars cut the infantry to pieces, he was finally able to get his battery into action, but it was too little too late, and he bravely ran away as his brigade was roundly slaughtered. ;D

Offline Yankeepedlar01

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Re: Disaster at Brecher's Bay ~ a War of 1812 Blackpowder game
« Reply #12 on: 17 August 2015, 10:40:06 AM »
In my experience, lower command ratings should be the exception within an army, not the rule, or else disaster/impotency can strike.

I played a Napoleonic game with the Spanish brigade commander (me) having a lower command rating. He ended up rolling a blunder his first roll, his troops boldly marching forward to stand stock still in march column along a road for the next six turns because he could never roll high enough to do anything!
Well, he was Spanish! Seriously though, even though failing a command roll I understood troops in Column of March could make one free move? But that aside, the little lead chaps not doing what you ask is one of the charms of Blackpowder we find.

Offline Cadet13

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Re: Disaster at Brecher's Bay ~ a War of 1812 Blackpowder game
« Reply #13 on: 22 August 2015, 12:04:53 AM »
Yes, they could have made a free move, but to be honest I forgot.  ::) But frankly I wasn't too concerned, because I was the one running the game; the other players had a grand time, and that's what really mattered!  :)

The command ratings do make for more atmospheric games, though, and, as you say, is one of the game's charms.

 

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