Stumbled across this and thought it might be of interest to the Post-Apoc gamers and ZED-Heads here. I'm not connected to it but will buy in at the PDF level.
Fully funded with 16 days to go.
"The outbreak is over.
The virus came out of nowhere, appearing at first like a brutal strain of the flu. Incredibly contagious, it sent its victims into deep comas, which usually resulted in a slow, wasting death.
But some woke from those comas...changed. Whoever they had once been was now gone, replaced completely by the animal within. Their only drive now was to hunt and feed.
The world convulsed, and slowly began to collapse. Brutal quarantines, troops, bombings, gas, tanks and even nukes were used to try to stem the tide. They wiped out the Infected - but also most of society, and its infrastructure.
Around five years on, the fury of the outbreak has subsided. In most places, the Infected are almost all wiped out and the virus has far fewer population centres to hit. Finally, society has a chance to rebuild and recover.
Humanity lives on in countless towns, settlements and even small cities in the ruins. Beyond their limits, the old sprawling mega-cities start to decay under a spreading layer of green.
New trade networks are springing up between these burgeoning settlements. There are countless opportunities to be had in this new, quieter world - as well as countless dangers.
Out there are bandits, thieves, warlords, grifters, cons, burners and crazies - and worst of all, the Infected themselves. Like a parasite on humanity, they live on the fringes of society, in the dark and broken places of the world, from which they hunt in packs with the cunning of wolves. It is not so much their attacks, as the virus that they carry, that survivors fear. Fresh outbreaks can devastate communities.
Now the real struggle begins. Those who are left can choose: rebuild society, or burn what's left down!"
So, the Zeds are still there, but it sounds like it is much more about survival of the non-infected nasties.
Cheers,
JJ