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Poll

In a dungeon crawl, do you prefer player co-op vs. dungeon AI, or players vs. an actual dungeon master?

Us vs. the game!
Us vs. the dungeon master!
Both, ain't picky!

Author Topic: Question for the dungeon folk...  (Read 1341 times)

Offline Elbows

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Question for the dungeon folk...
« on: 22 September 2016, 09:59:46 PM »
Just as it says above.  I've been re-opening my old folders for a possible dungeon crawl game and I'm curious where the community's main interest lies.  I personally enjoy cooperative games vs. the game engine (or AI) but I enjoy the depth and flexibility from having a DM.

What say you?
2025 Painted Miniatures: 341
('24: 502, '23: 159, '22: 214, '21: 148, '20: 207, '19: 123, '18: 98, '17: 226, '16: 233, '15: 32, '14: 116)

https://myminiaturemischief.blogspot.com
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Offline LeadAsbestos

  • Scatterbrained Genius
  • Posts: 3052
    • When the Hurlyburly's Done...
Re: Question for the dungeon folk...
« Reply #1 on: 23 September 2016, 01:52:46 AM »
DM is always preferable, but some sort of engine would be appreciated for those.times when you can't have one. An engine that.accomodated solo would be nice.too.

Offline Daeothar

  • Supporting Adventurer
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Re: Question for the dungeon folk...
« Reply #2 on: 23 September 2016, 09:29:03 AM »
Due to the composition and mindset of our group, we found that a co-op game is preferable, as most of the time, the metagaming of most of the guys simply breaks the game, making for a dull experience for the players and much wailing and gnashing of teeth for the GM/DM.

So when we discovered Myth, we knew had found our niche. It pits the players against the game and through some clever rules design, you're forced to keep moving, but you're also better off not barging in like a berzerker on speed, as that would be just as detrimental. Also, the more actions you take, the faster the system can react, so there is a lot of balance.

That being said though, I must admit that playing well thought out campaigns with a DM to giude the flow of the game does feel more organic and interesting, as long as the system is break-proof and the DM can throw up enough challenges...
Miniatures you say? Well I too, like to live dangerously...


 

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