There will be more pictures coming soon. I took a bunch but with wirelizard's camera. At the outset:

To set the scene: Mad scientist, his walker and his red-cloaked minions can be seen in the far left near the hut and the tall grass. On the right in the rear is the tribe of Tu-Rok, whose people have been inhabiting this area for time uncounted. Middle ground is the crashed plane on the hill, filled with Unobtainium, needed to power the walker. In the foreground, starting at each of the trail exits could be found the Zepplintroopen of the XX, the American mercenaries, a bunch of unemployed sailors and finally the spy cadre of the XX.
The sailors make a deal with the spies:

Tu-rok, unsatisfied with the amount of loot paid by these crazy red-cloaked folk decides to teach them a little lesson. Too bad their giant walker and its very scary noises is there to make him and his tribe turn tail.

Cultists, seeking the Unobtainium, come across the Zepplinetroopen. A battle ensues. Nobody notices the mercenares sneaking alongside. Much blood is shed all round. All looks hopeless for the cultists until one of the mercenaries notices that the cultist running past him seems to be carrying a BAR rifle. Being an ex-WWI serviceman himself, he quickly deduces that this brand new weapon means that these are actually US soldiers. A deal is made. Seems what we have actually stumbled across is a secret US Army research project. Too bad the spies turn the lead scientist into hamburger with a bomb dropped in the cockpit of the walker.

Things with teeth can also been seen. This is one of them:

After noticing a skulking spy, this particular specimen of reptile-dom is distracted by the sacrifice of Clive, a half-neanderthal who has acquired the taste for hair gel. Too bad so has the local wildlife. After it consumes the tasty hair gel, its tiny brain finally notices the sailors advancing towards the shrine. It decides to have a snack.
We never really did have an end to this. It was a minor victory for the cultists, because although they failed to get the walker off the table and to safety, they only revealed that they were US Army to the mercenaries and kept the XX from learning the truth. The Zepplintroopen also score a victory, for capturing the unobtainium, although how for how long it isn't certain. And the spies have disabled the walker, allowing them to take it away to be studied. Too bad the only person who knows how to build or operate them will need to be sponged out of the cockpit.
I will note that the colour balance is off on these photos. A truer colour can be seen from our last game:
