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Author Topic: Frostgrave Humanoid edition  (Read 1426 times)

Offline Bloodaxe

  • Scientist
  • Posts: 283
Frostgrave Humanoid edition
« on: January 23, 2017, 12:23:14 PM »
Ive been kicking around some ideas on a Frostgrave - Humanoid edition.  Different tribes of humanoids fighting- Orcs, Goblins, Kobolds, Hobgoblins, Bugbears.   Chiefs, bodyguards, shamans, grunts, maybe some mercenary creatures like Ogres.   Splintered Light 15-18mm miniatures.   Im trying to balance stats- Kobolds have many more members but weak. Bugbears few members but all strong.

Offline schoon

  • Librarian
  • Posts: 131
    • Infinity RPG Fan Site
Re: Frostgrave Humanoid edition
« Reply #1 on: January 23, 2017, 05:20:38 PM »
Sounds like a fun project.

I was considering GW's new Ogre Thaumaturge as a caster, but was just going to use vanilla stats and beastmen minis for the rest.

Offline Bloodaxe

  • Scientist
  • Posts: 283
Re: Frostgrave Humanoid edition
« Reply #2 on: January 23, 2017, 06:20:42 PM »
Im thinking based heavily on Frostgrave rules, but not exactly. Humanoid will not have all the options that Wizards do.  Leader can be a Shaman or Tribal Chief.  Less spells too.

 

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