*

Recent Topics

Author Topic: Eutaw Springs 1781 AAR - Loose Files & American Scramble  (Read 1806 times)

Offline vtsaogames

  • Mastermind
  • Posts: 1858
    • Corlears Hook Fencibles
Eutaw Springs 1781 AAR - Loose Files & American Scramble
« on: 01 September 2020, 04:52:33 PM »
As promised, my solo game saw me victorious - and defeated. General Greene needed medical assistance and a tailor to fix the bullet hole. Details can be found here https://corlearshookfencibles.blogspot.com/2020/09/eutaw-spings-1781-aar-via-loose-files.html

And the glorious general led the advance
With a glorious swish of his sword and his lance
And a glorious clank of his tin-plated pants. - Dr. Seuss


My blog: http://corlearshookfencibles.blogspot.com/

Offline Baron von Wreckedoften

  • Mad Scientist
  • Posts: 899
Re: Eutaw Springs 1781 AAR - Loose Files & American Scramble
« Reply #1 on: 03 September 2020, 02:08:05 PM »
So whoever's asking, you have a 100% rating.  Do you find yourself adopting a different mindset for each commander, according to what his personality was (or was perceived to be)?
No plan survives first contact with the dice.

Offline Belisarius

  • Supporting Adventurer
  • Mastermind
  • *
  • Posts: 1612
    • Yahoo groups Ulster Wargames Society
Re: Eutaw Springs 1781 AAR - Loose Files & American Scramble
« Reply #2 on: 03 September 2020, 02:21:01 PM »
Very interesting scenario and AAR . It’s great to see these old rules still in use , the forerunner of British Grenadier ,  I think .

Offline vtsaogames

  • Mastermind
  • Posts: 1858
    • Corlears Hook Fencibles
Re: Eutaw Springs 1781 AAR - Loose Files & American Scramble
« Reply #3 on: 03 September 2020, 09:59:01 PM »
So whoever's asking, you have a 100% rating.  Do you find yourself adopting a different mindset for each commander, according to what his personality was (or was perceived to be)?

Less that than trying to see what happens if I follow each side's plan, more or less. That and take advantage of whatever turns up.

Offline Baron von Wreckedoften

  • Mad Scientist
  • Posts: 899
Re: Eutaw Springs 1781 AAR - Loose Files & American Scramble
« Reply #4 on: 04 September 2020, 07:16:16 PM »
Fair enough.  Do you plan to refight the battle using any other rules?

Offline Ray Rivers

  • Galactic Brain
  • Posts: 6029
Re: Eutaw Springs 1781 AAR - Loose Files & American Scramble
« Reply #5 on: 05 September 2020, 01:31:19 AM »
As promised, my solo game saw me victorious - and defeated.

You're batting .500. That is pretty good!  :D

Tell me, when the militia routed through the Continentals, did the Continentals suffer any kind of morale effect? I would have thought they would be disordered (on a die roll) and need at least one turn to shake that off.

Offline WFGamers

  • Scientist
  • Posts: 201
Re: Eutaw Springs 1781 AAR - Loose Files & American Scramble
« Reply #6 on: 05 September 2020, 12:17:48 PM »
Ray Rivers:

The rules are online here - https://www.wfgamers.org.uk/andy-callans-articles/loose-files-and-american-scramble

As you will see units receive DP's which are a kind of disorder. The Continentals would receive one of these for being interpenetrated. Also probably another one for having a lower quality unit, I am assuming the militia are poorer, rout near them. So 2 DP in total but it would have been a lot worse if the unit routing was equal or higher quality.

Depending on the Continentals quality getting rid of the 2 DP could take the intervention of an commander or time stood reorganising.

Offline vtsaogames

  • Mastermind
  • Posts: 1858
    • Corlears Hook Fencibles
Re: Eutaw Springs 1781 AAR - Loose Files & American Scramble
« Reply #7 on: 05 September 2020, 01:05:42 PM »
You're batting .500. That is pretty good!  :D

Tell me, when the militia routed through the Continentals, did the Continentals suffer any kind of morale effect? I would have thought they would be disordered (on a die roll) and need at least one turn to shake that off.

The militia retreated on orders through the Continentals. This gave the regulars 1 DP for being marched through. If the militia had routed, they would have given a DP for that but then flowed around the better formed troops rather than through them. In the rules as written, units do not rout from long distance fire alone. They must be within 4" of enemy troops and involved in the combat process.

Edit: the Continentals were 2nd class (pretty good), the militia were 3rd class (pretty good for militia) and can shake off 1 DP per turn on their own if stationary and not in combat. An officer can come and help out.
« Last Edit: 05 September 2020, 07:52:58 PM by vtsaogames »

Offline Ray Rivers

  • Galactic Brain
  • Posts: 6029
Re: Eutaw Springs 1781 AAR - Loose Files & American Scramble
« Reply #8 on: 05 September 2020, 01:41:48 PM »
Okay, thanks for the explanation.

 

Related Topics

  Subject / Started by Replies Last post
9 Replies
3501 Views
Last post 15 March 2016, 11:32:15 PM
by Banzai
12 Replies
4347 Views
Last post 18 December 2014, 11:55:15 PM
by Marine0846
8 Replies
2657 Views
Last post 26 December 2015, 05:33:58 PM
by Belisarius
0 Replies
589 Views
Last post 22 August 2020, 06:26:14 PM
by vtsaogames
2 Replies
1196 Views
Last post 13 September 2020, 12:17:24 AM
by vtsaogames