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Author Topic: Rules Recommendations for "Large Scale" 10mm games?  (Read 903 times)

Offline SteveBurt

  • Mastermind
  • Posts: 1391
Re: Rules Recommendations for "Large Scale" 10mm games?
« Reply #15 on: August 09, 2025, 11:31:24 PM »
Battlefront:WW2 from the Fire and Fury chaps is very good. Same scale as O Group but plays faster. Excellent for combined arms, and the artillery rules are superb.

Offline Schlaumeier

  • Assistant
  • Posts: 20
Re: Rules Recommendations for "Large Scale" 10mm games?
« Reply #16 on: August 10, 2025, 06:16:29 PM »
Surprised that Spearhead has not been mentioned yet. The basic unit is the platoon. Played it only once so far, but it seemed promising. Apparently it works best with good scenario design.

Offline Westbury

  • Mad Scientist
  • Posts: 806
  • Gaming from Gondolin
    • Westbury Wargamers
Re: Rules Recommendations for "Large Scale" 10mm games?
« Reply #17 on: August 10, 2025, 06:26:55 PM »
Blitzkrieg Commander

Online Rick

  • Mastermind
  • Posts: 1275
Re: Rules Recommendations for "Large Scale" 10mm games?
« Reply #18 on: August 10, 2025, 07:23:15 PM »
I wonder how big a game Iron Cross could support? That's got simple squad based infantry and vehicle rules - activating one vehicle at a time might be a pain so having a platoon activate and generate command tokens might be a better option. That might work.

 

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