Fantastic Worlds: Pulp Action in the Far Reaches of Space is the newest game system based around the mechanics developed for
.45 Adventure. This game will take all the pulp action you're used to and move it out to strange new worlds or into the far future. Now you'll be able to recreate the adventures of characters like Flash Gordon, Buck Rogers, and John Carter!
This rulebook contains all the rules necessary to play, including archetypes for characters like Star Commanders, Tribal Warlords, Rogues and Hotshot Pilots. There are also rules for making any of these archetypes into an alien with a prehensile tail, exo-skeleton, or a particularly hideous appearance. There are campaign rules included as well so that your heroes and villains can grow in experience and take on new abilities.
The main rulebook is rounded out with some sample scenarios to get you started. Will you brave the swarming Kinniggi, make it past the sentry robots in the Doctor's lab, or discover the assassin out to eliminate the royal family? Only your actions can determine the outcome.
Fantastic Worlds is written by Marc Anderson, based on the rules created by Richard A. Johnson The book is 128 pages and retails for $18.00.
You can get it from many local shops or online vendors, or directly from us at our new webstore:
http://rattrapproductions.com/store/Also be sure to check out
The Speakeasy, the Rattrap Productions forums. Besides discussions and announcements about all your favorite Rattrap Productions games, we have plenty of free downloads available.
http://rattrapproductions.com/speakeasyAnd, if you prefer to collect Yahoo Groups, the one for Fantastic Worlds can be found at:
http://games.groups.yahoo.com/group/fantasticworldsgame/