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Author Topic: VUK Question  (Read 1796 times)

Offline Argonor

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VUK Question
« on: 07 May 2011, 10:19:30 PM »
I'm playing around with a Death Cult list, lead by a Mummy. And when I was thinking about the Congregation, I started wondering:
Is the Congregation list of a cult a 'set list' (meaning you can/must have the members listed, and only one of each), or can you have as many of each Lurker type as you can fit in (Example: 1 Cult Leader, 4 Cultists, 2 Henchmen, etc....)?

It's late over here, and my brain is weary....

Ask at the LAF, and answer shall thy be given!


Cultist #84

Offline pixelgeek

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Re: VUK Question
« Reply #1 on: 07 May 2011, 11:35:41 PM »
IIANM Congregations are the models that you can add to your Cult that are allowed to get up to five skills. Allowable Cultists are members of your Cult that can only get up to two skills.

You can have as many of each as you want. My Dagonite Cult has two Fishmen and four Cultists.

The only distinction is that models from the Congregation list are able to be built up more via additional skills.

Offline Argonor

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Re: VUK Question
« Reply #2 on: 08 May 2011, 09:38:05 AM »
That is how I first interpreted it, but suddenly, while adding my 4th cultist at about 11 pm, I came in doubt.  :)

Thanks, that is good, as I'll only have to paint 2 models for my first installation of that Death Cult - all the others will be minis previously painted for other pulpish purposes.

Now, back to the rules to construct a Cult de Ghoul - just dug out the Malifaux Killjoy to use as the Ghoul King  ;D

I'm thrilled to get some cults up and running, and with the garden almost under control, now, I may even have some time for painting and gaming  lol

 

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