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Author Topic: Pulp Alley Terror - "Jay" (Updated with Squirrel and Moose)  (Read 5614 times)

Offline FramFramson

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Re: Pulp Alley Terror - "Jay" (Updated with Squirrel and Moose)
« Reply #15 on: 21 June 2014, 04:35:10 AM »
Yessss Associate testing....


I joined my gun with pirate swords, and sailed the seas of cyberspace.

Offline d phipps

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Re: Pulp Alley Terror - "Jay" (Updated with Squirrel and Moose)
« Reply #16 on: 21 June 2014, 06:39:19 AM »
Yessss Associate testing....


Ayup, we're playtesting Associates for our next Pulp Alley book -- Vice Alley.

The rules are still subject to change, but basically they are intended to represent characters that work behind the scenes to support your league -- rather than appearing in the scenarios. They could be someone such as a butler, secretary, mechanic, attorney, mentor, nightclub singer, newspaper boy, and so on.

They only cost 1 slot, but its important to note that they won't always contribute a bonus.



HAVE FUN

Online Mad Lord Snapcase

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Re: Pulp Alley Terror - "Jay" (Updated with Squirrel and Moose)
« Reply #17 on: 21 June 2014, 08:19:31 AM »
Quote
The rules are still subject to change, but basically they are intended to represent characters that work behind the scenes to support your league -- rather than appearing in the scenarios. They could be someone such as a butler, secretary, mechanic, attorney, mentor, nightclub singer, newspaper boy, and so on.

This is a great concept.


Offline FramFramson

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Re: Pulp Alley Terror - "Jay" (Updated with Squirrel and Moose)
« Reply #18 on: 21 June 2014, 02:12:31 PM »
I just love having more standalong things that cost one point. They're great for fine-tuning a league and give you more flavourful options besides just "add another ally". I will probably annoy you for some of the playtest rules later, Dave.

Offline d phipps

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Re: Pulp Alley Terror - "Jay" (Updated with Squirrel and Moose)
« Reply #19 on: 21 June 2014, 07:29:06 PM »
I just love having more standalong things that cost one point. They're great for fine-tuning a league and give you more flavourful options besides just "add another ally". I will probably annoy you for some of the playtest rules later, Dave.

So far the basic rules for them have not changed much from Playtest Pack #3, but about half of their bonuses have been changed.


HAVE FUN

 

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