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Author Topic: Rules for madhist wars  (Read 8115 times)

Offline Yankeepedlar01

  • Scatterbrained Genius
  • Posts: 2367
    • http://talesfromghq.blogspot.com/2011/11/you-are-very-welcome-at-tales-from-ghq.html
Re: Rules for madhist wars
« Reply #15 on: June 17, 2015, 05:44:33 PM »
I would recommend A Good Dusting for your project. But then, as the author I'm hardly unbiased...
"There is no point in being stupid unless you show it!"

http://talesfromghq.blogspot.co.uk/

Offline elmitxel

  • Student
  • Posts: 18
Re: Rules for madhist wars
« Reply #16 on: June 17, 2015, 08:40:43 PM »
I would recommend A Good Dusting for your project. But then, as the author I'm hardly unbiased...

I purchase A Good Dusting.    ;)
 My units are 4 bases with 4 models each .
Question.
The bases are removed after 6 hits but until then throw dice for all models ( 4 dice for base ) .
Is this correct?

Offline Phil Robinson

  • Scatterbrained Genius
  • Posts: 3472
    • http://newsfromthefront-phil.blogspot.com/
Re: Rules for madhist wars
« Reply #17 on: June 29, 2015, 09:35:03 PM »
I purchase A Good Dusting.    ;)
 My units are 4 bases with 4 models each .
Question.
The bases are removed after 6 hits but until then throw dice for all models ( 4 dice for base ) .
Is this correct?

You throw 6 dice per base, but for example if you have 4 bases firing at short range but have received 4 casualties you would only roll 20 dice not 24

Hope that I have made it clear for you, sorry for the late response both Dave and myself have been away on holiday.

Offline elmitxel

  • Student
  • Posts: 18
Re: Rules for madhist wars
« Reply #18 on: July 01, 2015, 04:27:20 PM »
You throw 6 dice per base, but for example if you have 4 bases firing at short range but have received 4 casualties you would only roll 20 dice not 24

Hope that I have made it clear for you, sorry for the late response both Dave and myself have been away on holiday.

Perfect¡¡, this Saturday , we will test the rules, one mini-batlle¡¡¡

Thanks Phil

 

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