Oh, you paupers, you. A game with only 16 players and you think it was large. How about 32 players! Yes, 32, that's what I said (typed?). We did one with 16 main ships, a few smaller ships, a whole lot more smaller boats, a few native canoes, too. Five towns, one of which was the pirate lair. A volcano, Davy Jones his-self made a cameo with Poseidon and a giant Octopus in the wings, fog banks and even a maelstrom on stand-by. No ghosts or skeletal pirates, though. Chaotic. Heck yeah. Fun, sure. Problems. Yup. Rules? Our own. Play tested but still challenging. Worst problem was it was way too easy to de-mast a ship. Herding cats? That would have been too easy. Only two tables, though. At 6' x 22' feet - each. In 15 mm! Would I do it again? Of course, after I paint up some more figures I already own and prep a couple more already purchased ships, one very much a pirate addition. And need to create better towns - though probably fewer (maybe?). In future, however, I will greatly limit the ship action to force much more action on land to put to use the more than a thousand figures painted up for the events (ran twice at conventions).
The moral of all of the above I've just typed. From someone who truly appreciates what you've attempted and what was accomplished, I feel your pain, your frustration, and your sense of accomplishment. And I'm so glad to see you had similar challenges to what we went through - and we had one game master (me) and four assistant game masters in our first outing.
Very nice effort, nice looking ships and terrain. Gigantic games seem to be the order of the decade for piratical efforts - several seem to be floating about. Have to give the nod to the lads in France who seem to have set the record. But yours was fun to read up on. Great job.