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Author Topic: Pulp Alley at Drums Along the Rapids - Ft. Meigs AAR  (Read 6496 times)

Offline mikedemana

  • Galactic Brain
  • Posts: 4575
  • Investigating curiosities around the globe...
    • Worldwidemike
Re: Pulp Alley at Drums Along the Rapids - Ft. Meigs AAR
« Reply #15 on: 16 June 2016, 05:05:44 AM »
I apologize for taking a month to reply to this thread. I had a blast finally getting to PLAY a Pulp Alley game. To this point, I had only GM'd Pulp Alley...never having a chance to be a player. So, thanks for running the game, Mike! And you are welcome -- I think all players should help out GMs when they know the rules. There is so much to balance when teaching and running a game. Players who know the rules should help out.

Mike, that comic-style AAR is awesome. I may have to sign up for a free trial of it. I assume it is easy to use....?

I'm going to check my phone...I think I still have pics from the game. If I do, I'll post them.

Mike Demana
http://leadlegionaries.blogspot.com/

Offline mikedemana

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  • Posts: 4575
  • Investigating curiosities around the globe...
    • Worldwidemike
Re: Pulp Alley at Drums Along the Rapids - Ft. Meigs AAR
« Reply #16 on: 16 June 2016, 05:32:13 AM »
Here are my two best pics from the game...

They show Mike's great board he set up. Great figs, great terrain, and great fun!





Mike Demana
http://leadlegionaries.blogspot.com/

Offline pistolpete

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  • Rent money is for rent - telly savalas
Re: Pulp Alley at Drums Along the Rapids - Ft. Meigs AAR
« Reply #17 on: 16 June 2016, 07:04:48 PM »
The Phipps clan has been seriously productive in turning out new Pulp Products--except for t-shirts! I sent a plea to Mr. Phipps for permission to the rights to have my own Pulp Alley shirt for my convention games, and he kindly acquiesced. The shirt was made  at a local custom t-shirt shop at an outrageously high price, but still quite worth it.

The time is well nigh for Dave and Mila to add a line of custom Pulp Alley clothing to their ever-expanding pulp emporium.  :D

completely agree they need some tee's (and hats) available.

Offline oabee

  • Mad Scientist
  • Posts: 541
Re: Pulp Alley at Drums Along the Rapids - Ft. Meigs AAR
« Reply #18 on: 16 June 2016, 11:43:02 PM »
I apologize for taking a month to reply to this thread. I had a blast finally getting to PLAY a Pulp Alley game. To this point, I had only GM'd Pulp Alley...never having a chance to be a player./

Thanks for your kind words, Mike. My plan next year for Drums Along the Rapids is to do just one Pulp Alley scenario (for reasons previously mentioned) and participate as a player in another....specifically your Song of Drums and Tomahawks game, assuming-hopefully!-you'll be back next year! And if you're coming back to Ft. Meigs in November, maybe we can work out a similar deal, as I plan on doing Pulp Alley for that.

As to the ease of working with the Comic Life software, I had some minor problems here and there, but mastered them over time. Nothing major.

And thanks for the piccies! I see that as time wore on my Deep Cut Studio cloth gaming mat developed some folds.  :(

I think I'll be getting the mousepad versions from now on...either that or pack some painters' tape.
I was talking aloud to myself. A habit of the old: they choose the wisest person present to speak to; the long explanations needed by the young are wearying.
Gandalf

Just because you're paranoid, it doesn't mean there isn't an invisible demon about to eat your face.
Harry Dresden

Offline d phipps

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  • Pulp Alley
    • Pulp Alley
Re: Pulp Alley at Drums Along the Rapids - Ft. Meigs AAR
« Reply #19 on: 18 June 2016, 07:58:40 PM »
Very cool! THANKS for the extra pics, Mike!

 

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