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Author Topic: Dark Alchemy and Out of game spells  (Read 1310 times)

Offline Corvus5200

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Dark Alchemy and Out of game spells
« on: 16 November 2016, 05:21:40 AM »
In Dark Alchemy it says that your out of game spells are limited.  It says you can only cast Restore life between each scenario, but that Animal Companion and Familiar can only be cast before the first scenario.

So what about the other Out of Game spells?  Brew Potion?  Raise Zombie?  Is it limited JUST to those three?

I understand the push of the scenario is that it is a continuous slog through these ruins.

Offline Malebolgia

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Re: Dark Alchemy and Out of game spells
« Reply #1 on: 16 November 2016, 07:05:58 AM »
Yes, limited to those three...
“What use was time to those who'd soon achieve Digital Immortality?”

Offline Corvus5200

  • Assistant
  • Posts: 33
Re: Dark Alchemy and Out of game spells
« Reply #2 on: 17 November 2016, 03:10:48 AM »
Thanks.  I don't know why that was so hard for me to grasp last night.

 

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