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Author Topic: Warlord's new Italian Wars Pike & Shotte supplement  (Read 1464 times)

Offline Sandinista

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Warlord's new Italian Wars Pike & Shotte supplement
« on: 04 July 2025, 10:58:21 PM »
No apologies for starting a new thread, as the previous one was mainly a discussion around the figure range.
I am looking forward to this as I enjoyed the ECW one the author wrote. Has anyone read a copy yet, if so what are your thoughts?
Cheers
Ian

Offline Hu Rhu

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Re: Warlord's new Italian Wars Pike & Shotte supplement
« Reply #1 on: 13 July 2025, 03:40:17 PM »
Ordered mine but waiting for arrival.

Offline Sandinista

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Re: Warlord's new Italian Wars Pike & Shotte supplement
« Reply #2 on: 16 July 2025, 04:53:06 AM »
I bought a copy. Upon first reading it looks good, some interesting ideas around kiels and colunas, i will play a game this weekend and report back on it.

Offline jcspqr

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Re: Warlord's new Italian Wars Pike & Shotte supplement
« Reply #3 on: 21 July 2025, 05:45:35 AM »
Just starting to go through it.  Noticed a few differences in unit characteristics vis a vis pike & shotte core rules;

Ottomans, Feudal Siphahi  now have lance as well as the Siphahi of the Porte.

Imperialist, Reiter.  No longer have caracole.  Now have fire & evade.

Offline Codsticker

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Re: Warlord's new Italian Wars Pike & Shotte supplement
« Reply #4 on: 21 July 2025, 09:43:14 PM »
Imperialist, Reiter.  No longer have caracole.  Now have fire & evade.

That's an interesting one.

Offline jcspqr

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Re: Warlord's new Italian Wars Pike & Shotte supplement
« Reply #5 on: 21 July 2025, 11:54:37 PM »
Imperialist, Reiter.  No longer have caracole.  Now have fire & evade.

That's an interesting one.


Yes, I have always thought the caracole rule to be a very unimaginative rule.  Effectively just another name for stand and shoot.

Offline Codsticker

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Re: Warlord's new Italian Wars Pike & Shotte supplement
« Reply #6 on: 23 July 2025, 05:25:46 AM »
Yeah, the Caracole rule didn't really represent Caracole. I'm not sure that they needed a special rule though Fire and Evade may work pretty well.

 

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