Hello, I am one of the other player (I made the other AAR).
To help Jaffar talking about his game in english, I can say it is a skirmish rules (1:1). Based on and compatible with roleplaying D20.
Each miniature has 2 actions (move-move, attack and move or full attack). To attack you throw only one die (d20) against ennemy defense. If you reach the difficulty, you do 1 point of damage (basic troopers have 1 hit point).
The unit have a morale level and check for the first man down or when it looses 25% in a turn. It is shaken first, then routed.
The spells and rpg characters are adapted to the rules (hit points are divided by 5, etc.).
You have special abilities and units.
After initiative, each side choose alternately one unit or hero (his or enemy's) to activate.