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Author Topic: Space Etrangers  (Read 4565 times)

Offline Etranger

  • Mad Scientist
  • Posts: 917
Space Etrangers
« on: February 22, 2011, 05:11:08 AM »
I've been MIA for far too long around here. I've not been entirely idle though: some elements of my 15mm sci-fi project.

Arrivals: our intrepid explorers gathering at the spaceport.


The motley crew.


ATV and Security Detachment.


The Drop ship flies in.


An overview of the space port, a typical 'bush' field. Landing pad on the left, hardstanding, control hut & fuel storage on the right.


A pilot's eye view.


Support crew arrive to service the machine.


"Houston, we have a problem...."


Fuel Plant.


Service vehicles....


..and personnel.


"These are not the droids you're looking for....."


"Duck" with tattoo.


Spaceport police.

Around the town....




Some of the more presentable staff of The Event Horizon, the dingiest bar in town.


Some of the more exotic inhabitants.


Townsfolk.


Some of the local transport.

The natives aren't friendly......


Terror Birds - these might not look very terrible, but these are the chicks - about 6 foot high.


Adult Terror Birds, about 15' high.


A foraging flock of Terror Birds. These ominvores eat anything.


Meer-rats. Social  animals, up to 4 foot long. Live in large colonies & eat anything.


Perente - large lizards, primarily carnivorous ambush hunters.


A Perente lurking in the undergrowth.


A herd of Gruffalo. Predominantly herbivores but very bad tempered & territorial.


One of the local Earth Worms.


Ants, lots of ants, giant ants.....


The local Militia. Although nominally on the side of the Forces of Law & Order in practice they tend to follow the dictates of their own commander. Lazy, venal & corrupt, they're always amenable to a bit of unoffical work on the sly. On the positive side, liberally greasing their palms usually makes the problem go away for a while. Here they prepare for a raid on the shanty town, looking for 'contraband' to confiscate. (or more likely resell).


The Militia move in.


Commander 'Bull' Schmidtt & his 'clerk', Ebony.


Alien Bounty Hunters, slavers & smugglers. Led by Captain Kra'gg these freebooters work on the margins of legality. They are always happy to accept commissions to find & 'recover' sentient & non-sentient individuals, dead or alive (dead is not a problem for Kra'ggs marauders). Those unwilling or unable to pay the bounty or commission may find themselves being sold off to the highest bidder. Kra'gg knows his way around the various bureaucracies that exist only to interrupt the 'free flow of interplanetary trade' (Captain Kra'ggs word), more commonly known as smuggling. Here the crew return from a successful 'business transaction'.


Two sniper teams from the local resistance organisation. Or 'Rebel scum' according to Commander Schmidtt.
Setting up for the kill shot.


The local indigenies turn out to give their visitors a warm welcome.


There are two intelligent mammaloid species, living in a quasi-symbiotic relationship. They live in mixed villages & predominantly live as hunter/gatherers, using tamed Gobbledock as hunting animals. Xenobiologists are unclear as to whether the two are actually related species or examples of parallel evolution that have developed a symbiotic relationship. Their research is made difficult by the natives unfortunate habit of killing & eating unwelcome visitors. There are rumours that some colonists have 'gone bush' & joined the natives, where they seem to be generally tolerated.


The natives are at a state of development roughly equal to Earth's Neolithic period. They have however been quick to adapt any bits of non-native technology that they can acquire, such as metal scraps & debris, which can be found in abundence near Colonial settlements.


The mixed villages are a combination of straw/palm huts & hide tents. The tribes are migratory, following the herds of gruffalo across the plains, but they tend to return to the same campsites every year; leaving behind them the frames of their huts for use in following years.


A pack of Gobbledock. They are ferocious scavengers, with a weakness for salty food. they hunt mostly by following scent trails & can be tamed to some extent, often being used for hunting. Their high pitched cry of chippeee, chippeee accompanys their voracious assault on any available food stuffs. As they are omnivorous then potentially anything edible is fair game. Fortunately they usually stop to eat whatever food is thrown to them, allowing their smarter prey to escape. The cry of chippeee, chippeee in the night air chills the blood of most colonists.

"It's only a flesh wound...."

Offline bandit86

  • Scatterbrained Genius
  • Posts: 2053
Re: Space Etrangers
« Reply #1 on: February 22, 2011, 05:51:07 AM »
Nice job you have certainly been busy.  love those figure I have a million of them myself just need to get painting.
Barbarella: What's that screaming? A good many dramatic situations begin with screaming...
http://bandit86.blogspot.com/

Offline rob_alderman

  • Scatterbrained Genius
  • Posts: 3718
  • Dribbling wreck...
Re: Space Etrangers
« Reply #2 on: February 22, 2011, 07:01:29 AM »
Excellent stuff, I wish those Green Eyed minis were still in production!!!

Offline turgid

  • Schoolboy
  • Posts: 8
Re: Space Etrangers
« Reply #3 on: February 22, 2011, 01:48:36 PM »
Love the Gobbledoks

Offline Damien

  • Mad Scientist
  • Posts: 963
Re: Space Etrangers
« Reply #4 on: February 22, 2011, 03:41:22 PM »
I am really liking 15mm sci fi, I'm trying not to start something new and you are not helping!  This is a great collection, I'm jealous.

Offline Luckyjoe

  • Scientist
  • Posts: 349
Re: Space Etrangers
« Reply #5 on: February 22, 2011, 04:30:03 PM »
Great collection. I really like the native wildlife.

Offline jprp

  • Assistant
  • Posts: 33
Re: Space Etrangers
« Reply #6 on: February 22, 2011, 06:07:26 PM »
 I like everything youve done here but-
Ive not been on this forum that much and dont have a context for your project, is it for a particular rules set or are you creating everything?
Are these figures off the shelf or conversions?
Are they for one-off battles or will it be a long running narrative? ???

Offline Bako

  • Scatterbrained Genius
  • Posts: 2990
  • Loopy as a clock-work orange.
    • Hitting Dirtside
Re: Space Etrangers
« Reply #7 on: February 22, 2011, 09:11:16 PM »
That tiled segment is a whallup! Lots of great shots and pieces overall though.
Everything is better with lizardmen.

Offline anevilgiraffe

  • Scatterbrained Genius
  • Posts: 2261
    • http://anevilgiraffe.blogspot.com/
Re: Space Etrangers
« Reply #8 on: February 22, 2011, 09:57:37 PM »
bloody hell... that's a nasty approach... the landing pad moves...  ;)

Offline Etranger

  • Mad Scientist
  • Posts: 917
Re: Space Etrangers
« Reply #9 on: February 23, 2011, 12:52:12 AM »
I like everything youve done here but-
Ive not been on this forum that much and dont have a context for your project, is it for a particular rules set or are you creating everything?
Are these figures off the shelf or conversions?
Are they for one-off battles or will it be a long running narrative? ???

I was a bit remiss - the post was a condensation of about 12 months work. The project is based around an 'adventure campaign' setting for my 2 oldest children (11 & 8) to get involved with. they both like Star Wars, Futurama & the like so I'm putting together a bit of a cross between a wargame & a RPG. The influences are reasonably obvious - Serenity/Firefly, Star Trek & a lot of science fiction novels, along with a dash of Red Dwarf & Hitchhikers Guide to the Galaxy thrown in. Ruleswise I'm using 5150 from Two Hour Wargames for tactical actions (as I'm most impressed by their flexibility) & the RPG part is vaguely following Traveller. That said, just about anything that fits is likely to be thrown into the melting pot & eventually the campaign will be fairly freeform.

Figurewise they're 15mm from a range of manufacturers including GZG, Khuransan, Rebel, Splintered Light, Eureka, RAFM, Green Eyed Miniatures & Critical Mass - there are some other ranges lurking but not photographed yet. The dropship is a GZG 25mm vehicle & other vehicles are from GZG, Brigade Models, Old Crow & Peter Pig (the wheeled APCs from their AK47 range - 'Bufel' IIRC). Scenery is a combination of scratch built, 25mm parts & 15mm building, mostly GZG & Eureka with parts from GZG. The 'shanty town' from Battle Works Studios can just be seen in the background of a few shots. There are lots of other buildings from other sources not yet photographed.

I'm planning on blogging this all at some point, when I can find the time! Like Topsy, the project keeps on growing.....

AEG - thats known as a 'continuity error!'  :o
« Last Edit: February 23, 2011, 12:56:25 AM by Etranger »

Offline Fjodin

  • Mad Scientist
  • Posts: 950
Re: Space Etrangers
« Reply #10 on: February 23, 2011, 03:13:51 AM »
GREAT AMAZING SUPER COLLECTION! All great! Minis, vehicles, terrain.

Offline black hat miniatures

  • Mad Scientist
  • Posts: 966
    • http://www.blackhat.co.uk/
Re: Space Etrangers
« Reply #11 on: February 23, 2011, 10:01:17 AM »
Excellent stuff, I wish those Green Eyed minis were still in production!!!

I actually own the moulds for those- bought with a view to use them in Martian Empires Venus supplement...

Mike
Mike Lewis

Black Hat Miniatures
www.blackhat.co.uk

Offline jprp

  • Assistant
  • Posts: 33
Re: Space Etrangers
« Reply #12 on: February 23, 2011, 08:54:40 PM »
Ok thanks that clears things up for me. :D

I was a bit remiss - the post was a condensation of about 12 months work. The project is based around an 'adventure campaign' setting for my 2 oldest children (11 & 8) to get involved with. they both like Star Wars, Futurama & the like so I'm putting together a bit of a cross between a wargame & a RPG. The influences are reasonably obvious - Serenity/Firefly, Star Trek & a lot of science fiction novels, along with a dash of Red Dwarf & Hitchhikers Guide to the Galaxy thrown in. Ruleswise I'm using 5150 from Two Hour Wargames for tactical actions (as I'm most impressed by their flexibility) & the RPG part is vaguely following Traveller. That said, just about anything that fits is likely to be thrown into the melting pot & eventually the campaign will be fairly freeform.

Figurewise they're 15mm from a range of manufacturers including GZG, Khuransan, Rebel, Splintered Light, Eureka, RAFM, Green Eyed Miniatures & Critical Mass - there are some other ranges lurking but not photographed yet. The dropship is a GZG 25mm vehicle & other vehicles are from GZG, Brigade Models, Old Crow & Peter Pig (the wheeled APCs from their AK47 range - 'Bufel' IIRC). Scenery is a combination of scratch built, 25mm parts & 15mm building, mostly GZG & Eureka with parts from GZG. The 'shanty town' from Battle Works Studios can just be seen in the background of a few shots. There are lots of other buildings from other sources not yet photographed.

I'm planning on blogging this all at some point, when I can find the time! Like Topsy, the project keeps on growing.....

AEG - thats known as a 'continuity error!'  :o
« Last Edit: February 24, 2011, 04:58:57 PM by jprp »

Offline Etranger

  • Mad Scientist
  • Posts: 917
Re: Space Etrangers
« Reply #13 on: February 24, 2011, 02:07:21 AM »
I actually own the moulds for those- bought with a view to use them in Martian Empires Venus supplement...

Mike


I'll buy some more when you do - they're cracking little figures.

Offline MrHarold

  • Mad Scientist
  • Posts: 665
  • Leading the way to where ever it is we're going...
    • ClearHorizon Miniatures
Re: Space Etrangers
« Reply #14 on: February 24, 2011, 11:33:25 PM »
Great looking stuff!
ClearHorizon Miniatures - 15mm Sci-Fi Miniatures
http://www.clearhorizonminiatures.com

ClearHorizon Salavge - 15mm Miniatures Blog
http://clearhorizonsalvage.blogspot.com

 

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