*

Recent Topics

Author Topic: Whitechapel 1888 Gaming Environment  (Read 4381 times)

Offline fastolfrus

  • Galactic Brain
  • Posts: 5308
Re: Whitechapel 1888 Gaming Environment
« Reply #15 on: 27 June 2012, 10:26:20 AM »
We've opted for a 4 x 4 layout, currently using buildings from foamcore (and coffee stirrers).
Freestanding buildings gives versatility of altering the layout.

We have a grey "felt" cloth, some kind of industrial interfacing or perhaps a furnishing fabric, that will nicely cover the table and provide roads between free standing houses.
Picked up some cheap model railway lamp-posts through ebay.

The foamcore is a bit laborious, (peeled off the outer layer of card from the foamcore and drawing on brickwork by hand) not helped by me being out of action for the past few weeks, but we'll hopefully have the full layout finished for next term (school club open day).
Gary, Glynis, and Alasdair (there are three of us, but we are too mean to have more than one login)

Offline Col. Aubrey Bagshot

  • Mad Scientist
  • Posts: 674
  • Remember... something
Re: Whitechapel 1888 Gaming Environment
« Reply #16 on: 27 June 2012, 10:41:33 AM »
I'm cheating quite a a bit with mine as Martyn at PMC games ( ebay name ) does a superb line in VBCW buildings that would also fit very well into EotD....

His pre-built and painted buildings are very reasonable and are well made. All they need are some posters, and some weathering to reflect how dirty cities were in 1888...

Maybe useful to UK based LaF'ers who want some good quality well priced terrain that's all ready to go....

http://www.ebay.co.uk/itm/25MM-28MM-WARGAMES-VBCW-BRICK-BUILT-SHOP-TYPE-C-/271005056765?pt=UK_Toys_Wargames_RL&hash=item3f1928fefd

http://www.ebay.co.uk/itm/25MM-28MM-WARGAMES-VBCW-TOWN-ELECTRICITY-SUB-STATION-/280907931928?pt=UK_Toys_Wargames_RL&hash=item41676ae118
Money can't buy you happiness but it does bring you a more pleasant form of misery.
Spike Milligan

Offline Major_Gilbear

  • Scatterbrained Genius
  • Posts: 3195
  • God-Emperor of Dune
Re: Whitechapel 1888 Gaming Environment
« Reply #17 on: 27 June 2012, 10:43:44 AM »
@ Col. Aubrey Bagshot:

Considering that they are resin and come painted, that's a very reasonable price - thanks for sharing!

Offline Col. Aubrey Bagshot

  • Mad Scientist
  • Posts: 674
  • Remember... something
Re: Whitechapel 1888 Gaming Environment
« Reply #18 on: 27 June 2012, 10:45:05 AM »
@ Col. Aubrey Bagshot:

Considering that they are resin and come painted, that's a very reasonable price - thanks for sharing!

Actually they are all wood...

Offline Major_Gilbear

  • Scatterbrained Genius
  • Posts: 3195
  • God-Emperor of Dune
Re: Whitechapel 1888 Gaming Environment
« Reply #19 on: 27 June 2012, 11:02:42 AM »
Really?

From the description:

Quote
Brick Built Terraced Shop

Type C

Ideal For Vbcw or Victorian to Modern Day

For Wargames or Fantasy

Factory Painted & Ready To Use

Made Of Resin

Roof Lifts Off

Chimney Supplied Loose

Space Inside For Figures

Doors And Windows Are Supplied Fully Painted

But Loose Enabling Fixing Where Required

Shop Sign Not Included

Figures Or Vehicle Not Included

Some Boxes Barrels Are Included

But wood is fine, and since you've bought some I'll take your word for it!  lol

Offline Heldrak

  • The Dark Elf
  • Scatterbrained Genius
  • Posts: 2277
  • LPL IV Bronze Medalist
Re: Whitechapel 1888 Gaming Environment
« Reply #20 on: 27 June 2012, 12:16:34 PM »
Actually, Linda had suggested doing a white card mockup (much like set designers do) first.

I need to really, I have plans of the layout of Millars court - and it's oblong rather than square, so I need to actually go right back to the drawing board first.

Before she abandoned us for the dubious pleasures of the roller derby, our own Audrey had an excellent tutorial about making foamcore city streets. While the original site where the information was posted (13th Realm) appears to be down, if you contact her directly, she may be able to send you the information. Her results were very impressive.

http://leadadventureforum.com/index.php?topic=2499.0

http://audreysoubliette.wordpress.com/
2012 Lead Tally: Painted:0

Offline Thunderchicken

  • Supporting Adventurer
  • Scatterbrained Genius
  • *
  • Posts: 3900
  • Amusingly clumsy.
Re: Whitechapel 1888 Gaming Environment
« Reply #21 on: 27 June 2012, 03:20:21 PM »
The PMC buildings aren't bad at all for the price and I use mine to fill the table. I order mine unpainted so I can spruce them up myself. The two in the background are Type A shops:



Don't!

Offline Van-Helsing

  • Mastermind
  • Posts: 1553
  • (A.K.A. Doctor Warlock)
    • Nexus Miniatures
Re: Whitechapel 1888 Gaming Environment
« Reply #22 on: 27 June 2012, 05:41:29 PM »
If you remember I posted at the start of this thread -

"What I personally want to do is a tight and compressed environment, something like Millers Court (where the Rippers last victim Mary Jane Kelly was found) - a literal warren of flop houses and alleyways. "

Then I got a message of Got an Email off Carl (Stoelzel's Structures) - Carl's response was -

"ONE WEEK.  I hear ya, and  I'm already a week and half into it, and it is coming quickly, thus far 180 pages of modular goodness,  I only ask you wait ONE WEEK.

Carl"


I swear, it's like that man can read my Mind!


"The world is indeed comic, but the joke is on mankind" ~ H. P. Lovecraft

https://www.facebook.com/nexus.miniatures

Offline Landru

  • Student
  • Posts: 14
Re: Whitechapel 1888 Gaming Environment
« Reply #23 on: 27 June 2012, 06:41:29 PM »
I am in contact with a professional modeler (previously working for construction companies and now involved in warhammer scenarios) in order to prepare a modular scenario based on the Victorian Age. It will be a section of a victorian city with several buildings, a cemetery, one park and a dock area. The city will be the central area of the diorama and it will include modular houses and shops, cobblestone roads, lamps and all kind of decoration and different stuff to create the perfect victorian mood. Once the diorama is finished I will post the pictures here and maybe he will be pleased to build something for other people.

Keep you informed!

Offline Commander Vyper

  • Galactic Brain
  • Posts: 8130
  • Remember Reach.
Re: Whitechapel 1888 Gaming Environment
« Reply #24 on: 27 June 2012, 07:35:20 PM »
You know, I wonder if doing this as paper models first would be a good idea?

It would be a shame to go to all that work and expense, only to discover that you need the bigger roads and open areas to play the game properly.

Plus, it's a lot cheaper and faster to do it this way and decide how you want your potential layouts to be (and therefore use them as templates for the 'proper' ones later on).

Some links to useful free stuff here to get you started.

I think that Pappa M was alos looking to do some paper buildings too. About time Al surfaced on this thread being honest! ;)
Now water can flow....or water can crash...be water my friend.
Sifu Bruce Lee.




 

Related Topics

  Subject / Started by Replies Last post
5 Replies
2481 Views
Last post 11 January 2011, 04:58:10 PM
by The_Beast
72 Replies
14171 Views
Last post 15 June 2012, 02:06:47 AM
by aggro84
0 Replies
1459 Views
Last post 09 June 2012, 06:06:56 PM
by Van-Helsing
7 Replies
1829 Views
Last post 02 June 2013, 10:48:02 PM
by The Dozing Dragon
1 Replies
1379 Views
Last post 13 March 2017, 05:00:56 AM
by Wolf Girl