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Author Topic: Whitechapel 1888 Gaming Environment  (Read 4394 times)

Offline Van-Helsing

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Whitechapel 1888 Gaming Environment
« on: 26 June 2012, 10:22:32 PM »
As my "obsession" with Empire of the Dead grows - I've been seriously thinking about terrain.

I can do (like most gamers can) ruins and country-side table layouts. But I'm now looking to doing some London Streets - HOWEVER I personally do not want open spaces, posh streets, housing estates, mills, or any of that sort of layout (I'm sorry to those who do - I mean no offense, but I personally think battles with supernatural creatures simply would not happen out in the "open").

What I personally want to do is a tight and compressed environment, something like Millers Court (where the Rippers last victim Mary Jane Kelly was found) - a literal warren of flop houses and alleyways.

Almost like a Space Hulk Board really. I envisage it to be a 3'X3' ground level setup. Hopefully with some interior detail - some dwellings, maybe some abandoned buildings, a warehouse - I'm sure you know the general thing.

It looks like its out with the Depron Sheet and on with the Elbow Grease LoL!

I've never really built anything like this (though I have built a lot of terrain over the years) anyone got any advice (do's and dont's etc)


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Offline traveller

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Re: Whitechapel 1888 Gaming Environment
« Reply #1 on: 26 June 2012, 10:50:39 PM »
I siggest you buy some of those great Victorian house kits from LAF member Skrapwelder. I have a dozen of them and they are just perfect ;)

Offline Van-Helsing

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Re: Whitechapel 1888 Gaming Environment
« Reply #2 on: 26 June 2012, 10:52:23 PM »
I read about him talking about them - are they out then?

Offline Commander Vyper

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Re: Whitechapel 1888 Gaming Environment
« Reply #3 on: 26 June 2012, 11:00:32 PM »
Check out Pappa Midnight's victoria horror buildings, all scratch built and bloody lovely/inspirational.
Now water can flow....or water can crash...be water my friend.
Sifu Bruce Lee.




Offline Van-Helsing

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Re: Whitechapel 1888 Gaming Environment
« Reply #4 on: 26 June 2012, 11:05:22 PM »
Check out Pappa Midnight's victoria horror buildings, all scratch built and bloody lovely/inspirational.

Will Do!

Offline OSHIROmodels

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Re: Whitechapel 1888 Gaming Environment
« Reply #5 on: 27 June 2012, 01:10:49 AM »
I do modular Victorian terraces and a warehouse.

http://www.oshiromodelterrain.co.uk/victorianbuildings.html

And obviously I can do custom work  :)

cheers

James

Offline Van-Helsing

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Re: Whitechapel 1888 Gaming Environment
« Reply #6 on: 27 June 2012, 02:01:29 AM »
Those are fantastic!

Offline Malamute

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Re: Whitechapel 1888 Gaming Environment
« Reply #7 on: 27 June 2012, 08:19:49 AM »
I suggest looking through Overlords "Geezers" Thread:

http://leadadventureforum.com/index.php?topic=7181.0

Loads of potential and How to build ideas in there. :)
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline Van-Helsing

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Re: Whitechapel 1888 Gaming Environment
« Reply #8 on: 27 June 2012, 09:22:30 AM »
I was talking to Linda (my Partner) about this, she's a "Ripperholic" too - we've been pouring through out (many) books on the subject, I'm probably going to use a combination of materials.

Foamboard, the Depron (or similar) sheet, embossed plasticard etc

Feeling kinda daunted and excited at the same time.

I know it's not going to happen overnight, but it's something I really REALLY want to do.

Offline Major_Gilbear

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Re: Whitechapel 1888 Gaming Environment
« Reply #9 on: 27 June 2012, 09:49:22 AM »
You know, I wonder if doing this as paper models first would be a good idea?

It would be a shame to go to all that work and expense, only to discover that you need the bigger roads and open areas to play the game properly.

Plus, it's a lot cheaper and faster to do it this way and decide how you want your potential layouts to be (and therefore use them as templates for the 'proper' ones later on).

Some links to useful free stuff here to get you started.

Offline Van-Helsing

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Re: Whitechapel 1888 Gaming Environment
« Reply #10 on: 27 June 2012, 09:59:32 AM »
Actually, Linda had suggested doing a white card mockup (much like set designers do) first.

I need to really, I have plans of the layout of Millars court - and it's oblong rather than square, so I need to actually go right back to the drawing board first.

Offline Major_Gilbear

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Re: Whitechapel 1888 Gaming Environment
« Reply #11 on: 27 June 2012, 10:02:13 AM »
Well, if it's printed, you can use them in the meantime whilst building the final ones too - playing on "white" scenery is a bit mood-killing! ;)

(BTW, where are you in the West Mids?)

Offline Van-Helsing

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Re: Whitechapel 1888 Gaming Environment
« Reply #12 on: 27 June 2012, 10:02:55 AM »
Wolverhampton (for my Sins LoL)

Offline Major_Gilbear

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Re: Whitechapel 1888 Gaming Environment
« Reply #13 on: 27 June 2012, 10:06:46 AM »
Ah, well, not too far then (I'm in Edgbaston, near the University) - perhaps we could arrange some EotD games in the future when you have some terrain and I have some crews! Rules are on their way to me - soon I hope.  :)

Offline Van-Helsing

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Re: Whitechapel 1888 Gaming Environment
« Reply #14 on: 27 June 2012, 10:12:12 AM »
I can do Countryside (Snapdragon) and Ruins (Manorhouse) - plus I have graveyard "bits" too.

So its a start at least!!!

 

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