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Author Topic: How is Fanticide?  (Read 1936 times)

Offline robh

  • Scatterbrained Genius
  • Posts: 3630
  • Spanish offworld colonies
How is Fanticide?
« on: January 10, 2013, 10:04:30 PM »
I was really enthused about the concept of this game at the beginning of the sales hype, but each new drip feed of info seemed to make it less and less like the true generic fantasy warband skirmish game I was hoping it would be.

Now that it is on general release I would like to ask if anyone has been using it and building forces for it?

It is way too expensive for a speculative purchase, so I am hoping someone not related to the production team will have been trying it out and can comment on how flexible it is in practice. Can it actually deal with a selection of D&D classic monsters vs some adventurer types?

Offline robh

  • Scatterbrained Genius
  • Posts: 3630
  • Spanish offworld colonies
Re: How is Fanticide?
« Reply #1 on: January 11, 2013, 05:19:31 PM »
I will report back on my findings.

Looking forward to it.

Offline Lowtardog

  • Galactic Brain
  • Posts: 8262
Re: How is Fanticide?
« Reply #2 on: January 11, 2013, 05:24:25 PM »
Id be interested too, can you use whatever faction you like, how big are the armies as the units are rather small from what I ahve seen or can they handle something larger

Offline B. Basiliscus

  • Scientist
  • Posts: 360
  • Bless us and splash us, my precious!
Re: How is Fanticide?
« Reply #3 on: January 11, 2013, 05:27:30 PM »
I am also interested in this.

Offline Funghy-Fipps

  • Mad Scientist
  • Posts: 982
    • Forgotten Dungeons
Re: How is Fanticide?
« Reply #4 on: January 11, 2013, 11:48:46 PM »
Not worth starting the new year with an assault or GBH charge.

Start as you mean to carry on  ;)

 

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