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Author Topic: AAR - testing out the terror rules  (Read 2258 times)

Offline gnomehome

  • Mad Scientist
  • Posts: 562
AAR - testing out the terror rules
« on: 08 March 2015, 12:06:40 PM »
I've been playing around with the Pulp Alley terror rules, trying to create an acceptable Incredible Hulk



Full report at the Pulp Alley site:  http://pulpalley.com/viewtopic.php?f=19&t=1310&sid=5f56d54a934e06e22a79d8da6f80fdb7

The previous test can be found here: http://pulpalley.com/viewtopic.php?f=19&t=1301&sid=5f56d54a934e06e22a79d8da6f80fdb7
I like my games like my orange juice: pulpy with no added sugar or artificial sweeteners

Offline wulfgar22

  • Mad Scientist
  • Posts: 980
    • My Blog
Re: AAR - testing out the terror rules
« Reply #1 on: 08 March 2015, 12:09:25 PM »
Brilliant. Love the table! Great job!

Offline Wolf Girl

  • Mastermind
  • Posts: 1424
Re: AAR - testing out the terror rules
« Reply #2 on: 08 March 2015, 03:42:43 PM »
HULK SMASH!!  lol lol Thanks for sharing.




Mila Phipps, Pulp Girl
mila@pulpalley.com

Offline gnomehome

  • Mad Scientist
  • Posts: 562
Re: AAR - testing out the terror rules
« Reply #3 on: 09 March 2015, 07:38:15 AM »
Brilliant. Love the table! Great job!
Credit were credit's due - all the buildings were constructed following the Matakishi templates: http://www.matakishi.com/makingcitybuildings.htm

The 'park' uses an Italeri gate and Busch trees, the streetlamps are Tamiya, the water tower is scratchbuilt. The roads are roofing strips. Cars are diecast (who still need some weathering). Billboard and roadblock-barriers are repaints from toy sets.

Miniatures were Copplestone + Rafm (cops) + Heroclix repaint (Hulk)

Offline Mad Lord Snapcase

  • Supporting Adventurer
  • Galactic Brain
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  • Posts: 5315
  • Snapcase Hall, Much-Piddling, Devon
    • The Life and Times of Mad Lord Snapcase
Re: AAR - testing out the terror rules
« Reply #4 on: 09 March 2015, 07:59:06 AM »
Great looking game!  :-*


Offline Traveler Man

  • Mastermind
  • Posts: 1556
    • The Hetzenberg Chronicles
Re: AAR - testing out the terror rules
« Reply #5 on: 10 March 2015, 03:54:15 PM »
Nice game and set-up!  :-*
"It's amusing, it's amazing, and it's never twice the same: It's the salt of true adventure, and the glamour of the game."

Talbot Mundy, The Ivory Trail.

http://ajstable.blogspot.com
http://hetzenberg.blogspot.com

 

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