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Author Topic: Doors and animals (or Creatures)  (Read 1418 times)

Offline Verhalvalla

  • Student
  • Posts: 15
Doors and animals (or Creatures)
« on: 25 April 2016, 10:01:33 PM »
So, greetings one and all.  This is my first post and follows hot on the heels of my second Frostgrave game.  Loving it, even though I tanked badly with Wizard, Apprentice and 6 of my warband all getting taken down to Chinatown.  Ouch.

A question came out of the game that I'm hoping someone can answer because it did cause a mini-argument, a debate-lite, if you will. Neither of us could find an answer in the rulebook.

My opponent's Apprentice, crossbowman and archer were all standing on the battlements of a keep 6" high.  My bear started his movement activation outside the door to the keep on the ground floor. I wanted the bear to enter the door (I cared not whether he knocked or opened it or bashed it down) and climb the stairs for 6", then use his second activation for a 3" move to fight one of them on the top deck.  My opponent had a number of "reservations"...

Q1.  Can animals or creatures use doors?
Q2.  Does it cost an activation to open a door?
Q3.  (without wanting to conflate FG with any other game) can a model move in and fight another if it couldn't see the model at the start of its move? i.e. it is within range but on the othe side of a wall.

I shall post other questions elsewhere.

Thanks.
"Luckily for Thrud, he landed on his head..."

Offline Timeshadow

  • Scientist
  • Posts: 394
Re: Doors and animals (or Creatures)
« Reply #1 on: 25 April 2016, 11:37:36 PM »
So, greetings one and all.  This is my first post and follows hot on the heels of my second Frostgrave game.  Loving it, even though I tanked badly with Wizard, Apprentice and 6 of my warband all getting taken down to Chinatown.  Ouch.

A question came out of the game that I'm hoping someone can answer because it did cause a mini-argument, a debate-lite, if you will. Neither of us could find an answer in the rulebook.

My opponent's Apprentice, crossbowman and archer were all standing on the battlements of a keep 6" high.  My bear started his movement activation outside the door to the keep on the ground floor. I wanted the bear to enter the door (I cared not whether he knocked or opened it or bashed it down) and climb the stairs for 6", then use his second activation for a 3" move to fight one of them on the top deck.  My opponent had a number of "reservations"...

Q1.  Can animals or creatures use doors?
Q2.  Does it cost an activation to open a door?
Q3.  (without wanting to conflate FG with any other game) can a model move in and fight another if it couldn't see the model at the start of its move? i.e. it is within range but on the othe side of a wall.

I shall post other questions elsewhere.

Thanks.

1: Yes unless you make a house rule that they can't all "soldiers" can use doors even blood ravens and Ice toads. (It is a reasonable house rule but you would need to discuss it with your group)

2: Again no it shouldn't but if you decide to make a rule about a particular piece of terrain like taking an action to open a door ect that is something that should be decided beforehand. There are no rules for doors in frostgrave but there are many senerios that you need to take a standard action to activate or do something.

3:This I can answer for sure if you have the movement to get into base contact you can.... there are no charging rules. Once in base to base you need to take an action to attack though so in the above example you could get into base to base but would need to wait till your next action to attack or until he uses an action to attack.

Offline CthulhuPunk

  • Librarian
  • Posts: 137
Re: Doors and animals (or Creatures)
« Reply #2 on: 26 April 2016, 09:07:49 AM »
I did think that there was a recent scenario featuring a door that required an action to open? That said, if it takes an action to open a door it should take an action to close one. So if those in the tower didn't close the close the door they went through it should still be open?

I guess basically it's a call at the start of the game same as you do when you go through terrain and agree what is rough ground etc.
Follow more witterings on Twitter: @CthulhuPunk

Offline Verhalvalla

  • Student
  • Posts: 15
Re: Doors and animals (or Creatures)
« Reply #3 on: 26 April 2016, 10:00:35 AM »
Brilliant.  Thanks for all your answers.
Amusingly I had argued that they didn't spend an action to close the door. 
We had misinterpreted the move action then the fight action - thanks for pointing that out.

For completeness, the Bear eventually ate the apprentice and then the crossbowman before taking a natural 20 arrow in the swede.

Offline jp1885

  • Scatterbrained Genius
  • Posts: 2110
  • "An enquiring mind is sufficient qualification"
    • My Frostgrave blog
Re: Doors and animals (or Creatures)
« Reply #4 on: 26 April 2016, 12:01:19 PM »
For completeness, the Bear eventually ate the apprentice and then the crossbowman before taking a natural 20 arrow in the swede.
And there was me thinking I was the only person to use the word 'swede' in that context!

 

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