Sirs,
This is a query about game-play preference to people already playing Congo.
As you know, there is dangerous terrain - which you can enter and offers great cover - and there is Blocking terrain - which prevents movement and blocks sight.
Now, in my games and in some pictures (including the rule book), gamers sometimes depict Dangerous Terrain as a defined area around 8-12" long. To make the game look better, the defined area might include or be flanked by smaller areas of thick bushes or trees or rocks. Often, these thicker areas could pass for Blocking Terrain.
Okay, my question. For those using heavier terrain elements in parts of your Dangerous Terrain (often the edges), do you choose to play those areas as blocking line of sight and preventing movement? Or, do you always play the entire area as straight Dangerous Terrain - which means you can move through it - and see into or out of it?
Thanks in advance.
- GC