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Author Topic: Pulp Castle  (Read 6229 times)

Offline Tsune

  • Scientist
  • Posts: 343
Re: Pulp Castle
« Reply #15 on: April 02, 2009, 05:34:02 PM »
A very colorful and nice idea, very well executed! Really nice!  :-*

Offline Sangennaru

  • Galactic Brain
  • Posts: 5779
  • The Lazy One
    • The Lazy Forger
Re: Pulp Castle
« Reply #16 on: April 02, 2009, 11:08:58 PM »
It reminds me of RTCW castle.... do you remember it? :)


(for the noobs: Return To Castle Wolfenstein  :D :D )

Offline gamer Mac

  • Galactic Brain
  • Posts: 8235
Re: Pulp Castle
« Reply #17 on: April 03, 2009, 08:54:27 AM »
The castle is to be used as an object in a game. The party has to try and sneak in to destroy a lab under the castle.
There will be a search light with a random movement template. A LMG team that will shoot at anybody caught in the light template. There will aslo be some sentries moving about the ramparts and a sentry box at the gate.

Sorry I must be a noobs.
Never heard of "Return to castle Wolfenstien"

Offline Sangennaru

  • Galactic Brain
  • Posts: 5779
  • The Lazy One
    • The Lazy Forger
Re: Pulp Castle
« Reply #18 on: April 03, 2009, 12:36:05 PM »
It's one of the best Weird War II videogames ever!
You are an american prisoner and you have to escape from this castle, whith nazi enemies whith tesla coils and zombies... It is really well made...

try this at home!

 

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