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Author Topic: More Strange Aeons Baddies...  (Read 11022 times)

Offline Uncle Mike

  • Moderator
  • Scatterbrained Genius
  • Posts: 2595
    • Strange Aeons
Re: More Strange Aeons Baddies...
« Reply #15 on: March 27, 2009, 02:22:38 PM »
Still no firm date as of yet. The rulebook is finished now, just need to get it printed. Once it's printed I'll be selling like crazy! Sorry I can't be more specific...I don't know enough yet. I should have a tentative date for you soonish. Once again, thanx all for your patience.

Offline marrony

  • Mastermind
  • Posts: 1195
Re: More Strange Aeons Baddies...
« Reply #16 on: March 27, 2009, 05:31:08 PM »
Can't wait..hehehehehe. :D
'The night is gone and the sword is drawn.And the scabbard thrown away!' -Cry of the People by John G Neihardt.

Offline Alxbates

  • Mad Scientist
  • Posts: 862
    • Forge of Ice on Faceboook!
Re: More Strange Aeons Baddies...
« Reply #17 on: March 28, 2009, 03:33:23 AM »
OK, I've looked through some of the Strange Aeons links and threads - and I've gotta say WOW!  I love the fishmen and the cultists.  I can't wait for the game to be released.  I've just gotta have some of those miniatures!

-Alex in Alaska

Offline Gluteus Maximus

  • Galactic Brain
  • Posts: 5427
Re: More Strange Aeons Baddies...
« Reply #18 on: March 28, 2009, 08:31:55 PM »
Scrawny One


I'm sure I met her on a rugby trip to London a while ago. Maybe it was just too many pints of Fullers  :?

More cracking figures Uncle Mike!

Offline Breten

  • Librarian
  • Posts: 138
    • Calgary Gaming Forum
Re: More Strange Aeons Baddies...
« Reply #19 on: March 30, 2009, 06:53:12 PM »
Definately getting close.  I'm just running off a copy of the rulebook right now for Mike to take with him to print shops.  Looks snazzy. 

Offline grimsmirk

  • Lurker
  • Posts: 3
Re: More Strange Aeons Baddies...
« Reply #20 on: April 26, 2009, 06:51:56 AM »
Mike,

Please give me a shout about the Strange Aeons games you are running for us at the MayDay convention in Edmonton this upcoming Saturday.

Craig Blackmore
MayDay Organizer Guy

Offline Uncle Mike

  • Moderator
  • Scatterbrained Genius
  • Posts: 2595
    • Strange Aeons
Re: More Strange Aeons Baddies...
« Reply #21 on: April 26, 2009, 03:18:28 PM »
Hey, reply sent. Ia! Ia!

Offline Bako

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  • Loopy as a clock-work orange.
    • Hitting Dirtside
Re: More Strange Aeons Baddies...
« Reply #22 on: April 26, 2009, 09:46:19 PM »
A game in Edmonton?
Everything is better with lizardmen.

Offline twrchtrwyth

  • Scatterbrained Genius
  • Posts: 3866
  • Don't join dangerous cults: practice safe sects.
    • Deeside Defenders
Re: More Strange Aeons Baddies...
« Reply #23 on: April 26, 2009, 11:23:20 PM »
Excellent, love the 3rd pic too. lol
He that trades Liberty for Security will soon find that he has neither.

Benjamin Franklin


Offline Bako

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  • Loopy as a clock-work orange.
    • Hitting Dirtside
Re: More Strange Aeons Baddies...
« Reply #24 on: April 27, 2009, 08:03:19 PM »
Oh, excellent to hear. And those serpent men too :-* , never too many of those to be had for me.

Offline Uncle Mike

  • Moderator
  • Scatterbrained Genius
  • Posts: 2595
    • Strange Aeons
Re: More Strange Aeons Baddies...
« Reply #25 on: April 27, 2009, 11:16:58 PM »
If I can get 'em painted up in time you may see the Serpentmen in the L.P.L. :P

Offline Bako

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  • Loopy as a clock-work orange.
    • Hitting Dirtside
Re: More Strange Aeons Baddies...
« Reply #26 on: April 28, 2009, 05:06:32 AM »
Very nice, well chances are good you'd got my vote already ;).

Offline Uncle Mike

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  • Scatterbrained Genius
  • Posts: 2595
    • Strange Aeons
Re: More Strange Aeons Baddies...
« Reply #27 on: April 28, 2009, 03:19:46 PM »
Great! Between you and me that's two votes already!  ;)

Offline Bako

  • Scatterbrained Genius
  • Posts: 2990
  • Loopy as a clock-work orange.
    • Hitting Dirtside
Re: More Strange Aeons Baddies...
« Reply #28 on: April 28, 2009, 07:52:54 PM »
Heheh, well good luck with 'em.

Offline Schogun

  • Mad Scientist
  • Posts: 946
Strange Aeons Update
« Reply #29 on: May 18, 2009, 09:53:05 PM »
Uncle Mike -- can we get an update on a possible release date? (Last we heard, the rulebooks *may* have been going to the printer...)

Thanks

 

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