I've been meaning to get into more scenario based wargaming for awhile now, and I picked up the Spectre book and it seems pretty ideal for that. So been trying to figure out the logistics of making this happend, and I'll be having this thread in a attempt to motivate myself to actually get working. So the biggest initial challenge for me is my lack of modern terrain, as I have historically either been playing sci-fi or fantasy games.
So for my initial scenario I was inspired by one of the fantastic dioramas made in the Spectre book.
- Image from Spectre Miniatures, linked from Beasts of War.
So in essence my idea is a meeting between a cartel leader and a terrorist banker in the US set out at some isolated cabin for privacy while discussing how to smuggle various threats into the United States. A Special Activities Division team is sent in by the CIA to capture the terrorist banker, and either capture or kill the cartel leader. In essence I want to play this as the cartel and terrorists being both controlled by what in essence is a GM, and while both against the SAD forces are not quite on the same side so could potentially come into conflict with eachother.
So in essence the current writeup looks something like this.
Operation Cabin Fire: Capture & Extract HVI.An asset has informed the Agency of a time and location for an exchange between Erasto Kaar, the banker for Asad Kaahin and Santino Rivas of the Sosa Cartel. The exchange is said to be about Kaahin making use of the cartel's smuggling network into the United States. The meeting is to take place at a hunting cabin owned by Santino outside of Boston. Both parties are expected to bring armed escorts. Intel suggests one Amid Hajjad, former South African Special Forces is present, connected to several terror acts in the MENA regions and suspected lieutenant of Kaahin.
Mission: SAD
Primary Objective: Capture Erasto Kaar
Secondary Objective: Capture Santino Rivas, Kill Amid Hajjad.
Tertiary Objective: Kill Santino Rivas, Leave no man behind.
Terrorist
Primary Objective: Escape with Erasto Kaar.
Secondary Objective: Kill all SAD forces.
Cartel
Primary Objective: Kill all SAD forces.
Secondary: Escape with Santino Rivas.
FORCESSAD:
x1 Elite Commander with Assault Rifle, Red Dot & Laser Sight, Med Kit, Long Range Comms, Frag, Stun, Smoke, Pistol
x4 Elite Fighters
x1 with Assault Rifle, Red Dot & Laser Sight, Med Kit, Comms, Frag, Stun, Smoke, Pistol.
x1 with Assault Rifle, Red Dot & Laser Sight, Med Kit, Comms, Frag, Stun, Smoke, Pistol, Trauma Kit, Stim Kit
x1 with Assault Rifle, Red Dot & Laser Sight, Med Kit, Comms, Frag, Stun, Smoke, Pistol, Breaching Tools
x1 with Assault Rifle, Scope, Med Kit, Climbing Gear, Comms, Frag, Smoke, Stun, Pistol,
Cartel:
x1 Trained Commander with Pistol, Long Range Comms
x2 Militia Squad Leader, x1 with Machine Pistol & Frag, x1 with SMG & frag.
x10 Militia with Assault Rifles
Terrorist:
x1 Civilian with pistol, long range comms
x1 Elite Squad Leader with Assault Rifle, Under Barrel Grenade Launcher, Body Armor, Long Range Comms.
x1 Trained Squad Leader, Combat Shotgun, Body Armor, Frag
x4 Trained Fighters, Assault Rifle, Body Armor, Frag
Board: 4x4
Terrain Type: Forest, Cabin, Hunting Tower, Cars.
Visibility: Night? Day?
Alertness: SAD begins Alert, Criminal and Terrorist Unalert.
Initative: SAD begins with the Initative.
Other: Elite Squad Leader mentors Trained Squad to Professional.