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Author Topic: Jim's Star Wars thread - Corpo HQ wip - page 116  (Read 192056 times)

Online OSHIROmodels

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Re: Jim's Star Wars thread - 1:1000 Mon Cal light cruiser - page 60
« Reply #900 on: January 21, 2022, 10:55:33 PM »
Finally, finally got this finished  lol

Rather pleased with how it turned out. Incredibly impractical for a game but who cares  lol

The load is magnetised and I'll do some different ones. The AT-ST is the Bandai 1:48 kit.













cheers

James

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Offline AKULA

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Re: Jim's Star Wars thread - AT crane complete - page 61
« Reply #901 on: January 21, 2022, 11:04:25 PM »
Stunning work mate  8)


Now you need to make a couple more  ;)

Offline gamer Mac

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Re: Jim's Star Wars thread - AT crane complete - page 61
« Reply #902 on: January 21, 2022, 11:33:55 PM »
Very nice :-* :-* :-* :-* :-* :-*

Online Daeothar

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Re: Jim's Star Wars thread - AT crane complete - page 61
« Reply #903 on: January 21, 2022, 11:48:50 PM »
Wow! That turned out just ridiculously awesome!  :-*
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Offline Pattus Magnus

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Re: Jim's Star Wars thread - AT crane complete - page 61
« Reply #904 on: January 22, 2022, 12:01:02 AM »
That’s wicked good, isn’t it?

Offline Blackwolf

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Re: Jim's Star Wars thread - AT crane complete - page 61
« Reply #905 on: January 22, 2022, 12:14:34 AM »
Fantastic  :-* :-* :-*
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Offline snitcythedog

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Re: Jim's Star Wars thread - 1:1000 Mon Cal light cruiser - page 60
« Reply #906 on: January 22, 2022, 02:07:03 AM »
Just wow.  Outstanding. 
Incredibly impractical for a game but who cares  lol
I did not realize that was a concern.   lol
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Offline Ray Rivers

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Re: Jim's Star Wars thread - 1:1000 Mon Cal light cruiser - page 60
« Reply #907 on: January 22, 2022, 02:13:16 AM »
About time you finished it!  ;)

Came out wonderfully. So much detail. You're crazy.

Rather pleased with how it turned out. Incredibly impractical for a game but who cares  lol

Impractical? Almost certainly. But even if it just sits in the corner of the board, it will scream "Star Trek"... or whatever...  :D

Offline Pattus Magnus

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Re: Jim's Star Wars thread - AT crane complete - page 61
« Reply #908 on: January 22, 2022, 06:02:58 AM »
It’s practical in a game if you treat it as a moving terrain feature, rather than a vehicle. Design the scenario around hijacking the brute or defending it!

Offline Silent Invader

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Re: Jim's Star Wars thread - AT crane complete - page 61
« Reply #909 on: January 22, 2022, 06:59:22 AM »
That is a fantastic piece  :o
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Online Muzfish4

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Re: Jim's Star Wars thread - AT crane complete - page 61
« Reply #910 on: January 22, 2022, 07:50:06 AM »
That is simply superb. Could be a stunning centerpiece to a game.

Online OSHIROmodels

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Re: Jim's Star Wars thread - AT crane complete - page 61
« Reply #911 on: January 22, 2022, 09:00:04 AM »
Many thanks chaps  :)

Now you need to make a couple more  ;)

They’re staying vanilla  lol

I did not realize that was a concern.   lol

Fair point  lol

it will scream "Star Trek"... or whatever...  :D

Heretic  lol

Design the scenario around hijacking the brute or defending it!


I’ve got a couple of high buildings that it could be parked next too  :)

Offline Michi

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Re: Jim's Star Wars thread - AT crane complete - page 61
« Reply #912 on: January 22, 2022, 09:41:36 AM »
I am very happy to see this one finally finished! It has a lot of that clonetrooper mobile home vibe from Rebels season 2. The flat top makes me wonder how it would look like with an even larger flat top for a mobile landing/launch platform or as carrier for TIEs or shuttles in rough terrain. Your removable roof should make it easy to be interchanged...  :D

Offline Grumpy Gnome

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Re: Jim's Star Wars thread - AT crane complete - page 61
« Reply #913 on: January 22, 2022, 10:02:44 AM »
Stunningly brilliant work. Literally award winning quality mate.
« Last Edit: January 22, 2022, 03:37:07 PM by Grumpy Gnome »
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Offline Sgt_T

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Re: Jim's Star Wars thread - AT crane complete - page 61
« Reply #914 on: January 22, 2022, 10:33:56 AM »
Impractical? Not at all.
Other than already mentioned it could be used for a random/regular event in skirmish games as a moving piece of cover crossing the table crushing combatants who are unable to get out of its way and ignored the hazardous area warning signs.

In fact two of these would even be better :D

T.

 

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