Nathaniel and co are back. This time they sneaky cult they've been a thorn in the side have enlisted a Mad Scientist. Can this new found recruit wipe out the Threshold team once and for all? The scenario:
Free For All.
The Lurkers consist of a Cult Leader with a 45 Pistol and Cleaver, a Mad Scientist and 4 Zombies
Due to the deployment rules Marion, the Cult Leader and the Zombie Bride end up in Zone 1.
While the Zombie Girl ends up in Zone 2
and Nathaniel and Marshall end up in Zone 3
With the Mad Scientist, Zombie Groom and Fat Zombie
The Lurkers get the drop on the Threshold, and start their whopping 6 card assault (for having 2 Command models). Despite gaining an additional action, the Zombie Girl doesn't make it into combat with Nathaniel
The Cult Leader charges Marion , for the first attack of what would be a long drawn out scrap.
The Mad Scientist begins to experiment on the Zombie Groom. A Partial Success! He gains an extra Attack
The Zombie Bride shuffles her way towards Marion , who despite the odds, is able to overcome the hideous flesh eater and take her out with a trusty knife...Rest in peace!
Finally Zombie Groom shambles his way towards Nathaniel
Threshold are up, and Nathaniel leads by example, blasting the Zombie Girl with his shotgun. She goes face down.
Before he charges in, taking her out and finishing her with his cleaver.
Marshall gets the Fat Zombie in his sight, but sadly jams his rifle.
Marion and the Cult Leader continue to go blow for blow with never getting the advantage.
A special card allows the Zombie Groom shambles forward, but even with his new found aggression, can't break Nathaniel's armour.
And the Fat Zombie to shuffles forwards backed by the Mad Scientist, who once again is able to give the zombie and extra attack.
Overpowered by the hyper aggressive zombie, Marshall is taken out as a Minor Injury.
In a spray of blood and gore, Nathaniel hacks apart the Zombie Groom, taking him out.
Seeing his precious super zombie hacked down, the Mad Scientist charges Nathaniel, only to end up Face Down from a Cleaver swing.
Proving you can't keep a good zombie down, the Zombie Girl rises from the grave at the far end of the board.
The Fat Zombie tries to protect his master, but it's all too late as Nathaniel finishes the Face Down Mad Scientist.
Finally, Marion is able to get the better of the Cult Leader. Taking him out with a knife to the heart.
She runs to help her leader, only to shoot the air and miss the Fat Zombie all together.
Nathaniel cuts down the Zombie with an impressive critical hit.
And regroups with Marion.
The Zombie Girl all the while shuffling ever closer.
Marion tries to take out the closing zombie, but jams her pistol, spending the rest of the turn unjamming it, while Nathaniel gets into a better position.
the Zombie Girl charges into Marion clubbing her with a maul and knocking her Face Up
The Zombie continues it's assault as Nathaniel charges in. Slowly hack limb after limb off the creature. Once more, trusting his Tight Boots to keep him calm (money well spent I think!)
Miriam scrambles to her feet just before Nathaniel slices the zombies head clear off, sending it back to hell!
Marshall was taking out, but luckily only as a minor injury. No skills gained except for the bonus skill for winning the game, and no map pieces found yet again. A victory and step closer to promotion, but with not much to show for it, it seems a shallow victory, and now the Lurkers gain an extra 3 points to spend, putting them up to 26 for the next game.