Thanks guys, I took a break from the painting as I awaited additional models and I wanted to undercoat the remaining minis at the same time, but will start painting again later this week.
In the meantime I had to solve a problem with the abundance of tokens that track various status and cool-downs for the game. It had been a pain in the butt from the beginning, but the game is fun so I did not care at first. But in the end I had to do something to get peace of mind.
The solution was to use magnes along with the tokens and laminate the character cards. More pictures of the very satisfying result can be seen on my blog.
Came up with a satisfying solution for Lobotomy: the board game in regard to the annoying problem of dozens of loose tokens to track wounds, cool-downs etc on character cards, items and powers. Posted a small guide in my blog. I think this idea can prove useful and work with other games as well. Thankfully, most games to not require these type of solutions...
I also wrote a rant regarding the Swedish mail service which is a disaster.
http://anatolisgameroom.blogspot.com/2018/10/lobotomy-accessory-modifications-and.html
