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Author Topic: Koyote's Age of Magic -SAGA  (Read 96350 times)

Offline Koyote

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Re: Koyote's Age of Magic -SAGA (Baba Yaga Undead start on P.20)
« Reply #315 on: 29 May 2023, 04:14:09 AM »
Now those are nice.  Who makes them?
They are Skeleton Boyar Guard. The STLs were designed by Highland Miniatures. I bought my models from a Seller on Etsy.


Offline snitcythedog

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Re: Koyote's Age of Magic -SAGA (Baba Yaga Undead start on P.20)
« Reply #316 on: 29 May 2023, 11:16:27 PM »
Impressive.  I could tell the command was from a printer but the regular troops looked like they might be plastic.  Took a look at his stuff.   Pretty slick all around. 
A bottle of scotch and two aspirin a day will greatly reduce your awareness of heart disease.
http://snitchythedog.blogspot.com

Offline Koyote

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Re: Koyote's Age of Magic -SAGA (Baba Yaga Undead start on P.20)
« Reply #317 on: 16 June 2023, 02:55:42 PM »
I’ve assembled a second unit of mounted Hearthguard and a unit of flying Creatures.

The HG are Fireforge models with their original, puny heads replaced with larger, heads from a GW’s skeleton warrior kit. I added the spikes to the tops of the helmets. The spikes are the tips of butt-spikes clipped from plastic spears.




The bats are GW Fell Bats. Their original arms and legs look much to skinny, so I bulked them up a bit with greenstuff.




« Last Edit: 16 June 2023, 03:02:20 PM by Koyote »

Offline Ogrob

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Re: Koyote's Age of Magic -SAGA (Baba Yaga Undead start on P.20)
« Reply #318 on: 16 June 2023, 03:01:38 PM »
Excellently composed minis as always. Love the bases on the bats.

Offline Pattus Magnus

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Re: Koyote's Age of Magic -SAGA (Baba Yaga Undead start on P.20)
« Reply #319 on: 16 June 2023, 04:41:07 PM »
Those will be great additions. I like the modifications you did on the horsemen, the kitbash looks pretty seamless.

Offline Knight-Captain Tyr

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Re: Koyote's Age of Magic -SAGA (Baba Yaga Undead start on P.20)
« Reply #320 on: 19 June 2023, 02:45:03 PM »
Really cool to see you back on the SAGA train, and even better with Undead. Been boosting my own Undead forces lately so always great to see more. Keep it up mate
" ... the seventh wave of Thrall stumbled and climbed over the slippery, piled dead and Mazzarin saw The Watcher with them and at last knew the number of his days."

-Thrall Flavor Text, Myth: The Fallen Lords

Offline Advario

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Re: Koyote's Age of Magic -SAGA (Baba Yaga Undead start on P.20)
« Reply #321 on: 22 June 2023, 09:11:40 PM »
You have a lot of stunning miniatures here! Especially these undead are cool  :-*
You rekindled my idea of creating an undead army myself :D

Offline Advario

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Re: Koyote's Age of Magic -SAGA
« Reply #322 on: 22 June 2023, 09:17:29 PM »
The light in the Adepticon event hall was so poor I couldn’t get any good photos of my warband. So, before I put my minis back in my display case I took a group shot.



Stunning work here! I especially like the wizard surfing on his carpet :D

Offline Koyote

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Re: Koyote's Age of Magic -SAGA (Baba Yaga Undead start on P.20)
« Reply #323 on: 14 August 2023, 09:47:05 PM »
I purchased a ticket for the The Awakening Age of Magic tournament in in Langley, British Columbia.



I doubt that I can have my Undead ready in time, so I am going to use this as and excuse to re-tool my Lords of the Wild, Deep Desert Nomads warband. I'm going to tweak my Adepticon list a bit, add some new "equipment" options, and revisit my models' shading and highlights.

I began, last night, by selecting my core infantry models and starting work on rebasing the giant wolves that I orginally painted for my Celtic Horde warband.  These desert wolves will give me the option to field my creatures as bipeds or quadrapeds.

My hope is that this tournament will motivate me to finally put some paint on my WL and HG camel cav (which can also be used in a Mutatawiia warband).




I want to add small shields to my javelin levy. This will add another splash of color and break up all the brown on the models.




The Lords of the Wild don't have a multi-activation ability and I've never been player who uses his warlord that aggressively, so the WL on flying beast will likely stay home. Instead, I'm going to field my warlord as mounted (camel) or on foot (pictured below center right).




I also have plans to create a small unit of foot HG using Lord of the Rings Abrakhan Guard minis.  I already have one painted, which I previously as unit leader for one of my units of Warriors.






« Last Edit: 14 August 2023, 09:49:02 PM by Koyote »

Offline Ogrob

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Re: Koyote's Age of Magic -SAGA (Baba Yaga Undead start on P.20)
« Reply #324 on: 14 August 2023, 09:56:33 PM »
Keen to see your creations as always :D

Offline Grumpy Gnome

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Re: Koyote's Age of Magic -SAGA
« Reply #325 on: 15 August 2023, 11:48:24 AM »
Awww mate, more brilliant work! I love your creations.
Home of the Grumpy Gnome

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Offline LouieN

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Re: Koyote's Age of Magic -SAGA
« Reply #326 on: 16 August 2023, 02:53:06 AM »
Simply amazing.  Well done

Offline Koyote

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Re: Koyote's Age of Magic -SAGA
« Reply #327 on: 16 August 2023, 07:39:59 PM »
My giant wolves have been transported from the fens of Inisfail to the deserts of fantasy Sahara.









Apologies for the photo quality. To save time, I used my iPhone and poor lighting. Once I've completed the warband's makeover, I will take proper photos.

Offline Koyote

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Re: Koyote's Age of Magic -SAGA
« Reply #328 on: 16 August 2023, 07:50:29 PM »
In other news, I've replaced my Baba Yaga with version that like a bit better.  I've also replaced the printed foot HG (which are bit too static and boring) with GW Deathrattle skellies.  Lastly, I've added a quadraped creature option to my Undead Legion.







« Last Edit: 16 August 2023, 10:34:14 PM by Koyote »

Offline syrinx0

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Re: Koyote's Age of Magic -SAGA
« Reply #329 on: 17 August 2023, 01:54:39 AM »
Very nice.
Painted:  2025:539; 2024: 410; 2023: 37; 2022: 56

 

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