Painted these for our Christmas game of Galactic Heroes next weekend.
They are a rogueish lot collected from spaceport bars in the worst kind of backwater planets...maybe, just maybe their new Captain can shape them into something good.. I don't know what themes are allowed in the GH rules but I see them as sort of rogue traders/privateers.
from left to right:
CAPTAIN BIENVENUE. A harsh man, he has to be to control his unruly crew. His moral authority is his big pistol. He has a penchant for wearing skin tight lycra unitards for no very logical reason.
BARCH. (security) The newest member of the crew. Barch is tough and capable but can he be fully trusted? His past is shady. You have to be pretty damn bad to get the sack from Wayland-Yutani. If the chips are down will he be reliable or just out for himself? He carries a heavy two handed weapon.
DOOBRI. Giant ex-mining robot for use in hostile environments. It has been upgraded with black market ex military weapons.
PLOQUIM. Tech Specialist. Alien with large brain. Carries a small energy pistol for self defence but dislikes weapons generally. In his hand is a multipurpose electronic device. He does not understand , and is exasperated by, Bong, but secretly has a grudging admiration for Bong's abilities.
BONG. Spaceship Mechanic. One of a race of aliens that is found throughout the galaxy in every spaceport. Of low intelligence, they can however fix anything at all mechanical through a mysterious intuition. They also cannot help taking things to pieces and tinkering. Bong carries a huge spanner and a couple of pyrotechnic grenades, as he is fond of flashes and bangs.
First time experimenting with the clear bases, all comments welcome.