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Author Topic: IHMN: Some thoughts for the Beginner in Designing an Adventuring Company,  (Read 6468 times)

Offline Dining Room Battles

  • Scientist
  • Posts: 396
    • Toy Soldiers and Dining Room Battles
Re: IHMN: Some thoughts for the Beginner in Designing an Adventuring Company,
« Reply #15 on: September 22, 2020, 07:47:46 PM »
Some thoughts for the Beginner in Designing an Adventuring Company, Part 10a (Location, Location, Location)

It's 1895: So . . . where do you want to go? Another one of the great advantages of In Her Majesty's Name is that most games only require 4 feet x 4 feet of table space - but of course you can have bigger games! When I started playing IHMN, most of my terrain was for 15mm scale gaming and cardboard buildings I had picked up playing Warhammer and WH40K. In other words, no real 25/28mm terrain for 1895.



http://toysoldiersanddiningroombattles.blogspot.com/2020/05/ihmn-some-thoughts-for-beginner-in_22.html

Offline Dining Room Battles

  • Scientist
  • Posts: 396
    • Toy Soldiers and Dining Room Battles
Re: IHMN: Some thoughts for the Beginner in Designing an Adventuring Company,
« Reply #16 on: September 23, 2020, 07:01:29 PM »
Some thoughts for the Beginner in Designing an Adventuring Company, Part 10b (Location, Location, Location)


Finding a locale to have an adventure with In Her Majesty's Name is not difficult. When I started playing I just used the terrain I had. In the picture above, before I purchased "the ruins" from a pet store, you can see palm trees from a dinosaur children's play set, a statue from GW's The Lord of the Rings Strategy game, a stone wall from Warhammer, a stone bridge from Gale Force 9's river "Battlefield in a Box", and cobblestones from my Christmas Village layout!

http://toysoldiersanddiningroombattles.blogspot.com/2020/05/ihmn-some-thoughts-for-beginner-in_26.html

 

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