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Author Topic: 5 Parsecs Bug Hunt Mission One  (Read 1504 times)

Offline Spinal Tap

  • Mad Scientist
  • Posts: 988
5 Parsecs Bug Hunt Mission One
« on: March 15, 2021, 08:34:56 AM »
Had this ruleset sat on my laptop for 2 years so finally got round to printing it off.

Put together a quick backstory for my Core Team and played a mission last night; my impressions are generally favourable but just a few too many random flavour tables for me.

However, I can just ignore them and add my own narrative as I wish.

For the game itself you control a team of 3 PC's with one or more support groups depending on the level of mission priority.

You have objectives to complete, locations of interest which may help you, and contacts which move each turn and resolve when you are within 6 inches of them into enemies or the addition of more possible contacts.

I think I liked it.



The Boudicca Assignment



Major Dirk Pitt and his small team, known as Marek’s Marauders as a mark of respect to it’s founding commanding officer, Marek Adamis, have been assigned to the Planetary Confederation Warship, The Boudicca.

The Boudicca is a medium sized fast response ship, tasked with providing aid to colonists and allies of the Confederation in the region of space in the Procyon binary star System.

This system comprises three planets in various stages of terraforming (Constance, Danus and Apophis), numerous small space based installations and a Star Base, Huxley Beta.

Pitt is a seasoned veteran of the Succession Wars and is the only surviving member of his platoon from that war.

Well nearly.

His current support team are large mechanised warbots, ideally suited to demands of this type of missions; their CPU’s are partial reclamations of the minds of 2 brothers who served with Pitt, men from a little known island on Earth, named Hawaii.

Now known as Kona and Kula after regions of the island they are fiercely loyal and even more fiercely armed.




Mission One:


Pitt attends a briefing detailing the plight of a small group of colonists on a small planet, designation LK-998; Constance to her inhabitants.

The colonists reported that their electronic protection system (EPS) had failed allowing access to hostile alien species. A replacement module is available on site but the colonists have been forced to barricade themselves underground and cannot get to it nor install it.

Pitt is commanded to select an extended team, make planetfall and get the EPS back online.

Mission Priority: 1


Objectives:

1. Retrieve the spare module.

2. Ensure the power generator remains clear of aliens (3” radius).

3. Install the module into the EPS and activate.


Support: Fire Team of 4 troopers

              Recon Team of 2 troopers



Mission Report:

All Objectives completed

All Contacts resolved

All Hostiles destroyed

Primary Team unharmed

Fire Team unharmed

Recon Team KIA


20210315_082038 by markndebs, on Flickr

20210315_082055 by markndebs, on Flickr

20210315_082008 by markndebs, on Flickr

20210315_081954 by markndebs, on Flickr

20210315_081939 by markndebs, on Flickr









Offline Commander Roj

  • Mad Scientist
  • Posts: 877
Re: 5 Parsecs Bug Hunt Mission One
« Reply #1 on: March 15, 2021, 09:14:15 AM »
Dirk Pitt? You need to include Clive Cussler as a random encounter NPC. (Actually, thinking about it, it isn’t usually that random at all...)

Apologies to those who aren’t familiar with this series of books.

Offline Spinal Tap

  • Mad Scientist
  • Posts: 988
Re: 5 Parsecs Bug Hunt Mission One
« Reply #2 on: March 15, 2021, 10:45:42 AM »
Dirk Pitt? You need to include Clive Cussler as a random encounter NPC. (Actually, thinking about it, it isn’t usually that random at all...)

Apologies to those who aren’t familiar with this series of books.


I'm sure he'll turn up at some point  :)

Offline Commander Roj

  • Mad Scientist
  • Posts: 877
Re: 5 Parsecs Bug Hunt Mission One
« Reply #3 on: March 20, 2021, 01:30:49 PM »
 ...and strangely, won’t be remembered on subsequent meetings.  ;)

Offline Spinal Tap

  • Mad Scientist
  • Posts: 988
Re: 5 Parsecs Bug Hunt Mission One
« Reply #4 on: March 21, 2021, 08:36:17 AM »
...and strangely, won’t be remembered on subsequent meetings.  ;)

 :D :D :D

 

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