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Author Topic: Pulp Alley in the Land of Ozz  (Read 1213 times)

Offline Chris Abbey

  • Mastermind
  • Posts: 1805
    • Sally 4th Wargames Terrain & Figure Storage
Pulp Alley in the Land of Ozz
« on: May 15, 2021, 06:24:29 PM »

On Thursday Lewis and I got together (over Zoom) to play one of our favourite miniatures’ games, Pulp Alley. We have played Pulp Alley in countless historical, fantasy and sci-fi genres, but Thursday's setting was the Marvellous World of Ozz.  We've been thinking about this for a long time as I have been involved in the Wars of Ozz project for several years now and as well as the many units for mass fantasy battle, have a great collection of individually mounted Ozz miniatures.



We came up with a scenario based on 'The Lost Keys' scenario from the Pulp Alley Rulebook. Dorothy and Admiral JinJar are both searching for the Munchkin witch, Yellow Star as a terrible calamity has befallen the Land of Harvest and Pumpkin’s are rotting in the field rather than being transformed into Pumpkin folk. Dorothy & JinJar are friendly, so their leagues cannot take combat actions against each other until one of them has recruited Yellow Star (resolved the major plot point). The four minor plot points were Munchkin villagers who could be talked to and might share some information about Yellow Stars where abouts (if the minor plot point was resolved). A character cannot attempt to talk to Yellow Star (major plot point) unless they had a clue from a villager (resolved a minor plot point)


I've added a full write up on my hobby blog together with downloadable Pulp Alley Cards for Dorothy's Leage, Admiral Jinjurs Pirate Crew and the scary trees!

http://wargamesbuildings.co.uk/Hobby-Blog/Following-the-yellow-brick-road-Pulp-Alley-adventure
Chris Abbey
Www.sally4th.co.uk

Offline commissarmoody

  • Galactic Brain
  • Posts: 8669
    • Moodys Adventures
Re: Pulp Alley in the Land of Ozz
« Reply #1 on: May 18, 2021, 01:19:50 AM »
Cool
"Peace" is that brief, glorious moment in history when everybody stands around reloading.

- Anonymous

Offline Commander Roj

  • Mad Scientist
  • Posts: 877
Re: Pulp Alley in the Land of Ozz
« Reply #2 on: May 18, 2021, 06:29:20 PM »
I admire what you have done with this. Could be a very good interesting introduction to gaming for children too.
« Last Edit: May 18, 2021, 08:35:47 PM by Commander Roj »

Offline Easy E

  • Mastermind
  • Posts: 1951
  • Just some guy who does stuff
    • Blood and Spectacles
Re: Pulp Alley in the Land of Ozz
« Reply #3 on: May 18, 2021, 10:27:33 PM »
Very fun.  I am always happy with Pulp Alleys versatility!
Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing

Offline ced1106

  • Mad Scientist
  • Posts: 887
Re: Pulp Alley in the Land of Ozz
« Reply #4 on: May 19, 2021, 05:08:31 AM »
Nice! Are you affiliated with Pulp TV? Mebbe you could sell a $100 set of Oz miniatures and terrain with Pulp TV rules!
Crimson Scales with Wildspire Miniatures thread on Reaper!
https://forum.reapermini.com/index.php?/topic/103935-wildspire-miniatures-thread/

Offline Alcide Nikopol

  • Mad Scientist
  • Posts: 508
Re: Pulp Alley in the Land of Ozz
« Reply #5 on: May 21, 2021, 01:14:56 PM »
Pulp Alley continues to be our go-to set of rules for nearly all of our skirmish level games.
A.Nik-

 

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