Verdammt! Hauling that MG42 up to the church's steeple roof was scheisse. But it paid off. Oberleutnant Schmidt should be happy with us now. We were able to really put it to those Amerikanischen along that wall. But he could see the 5 men down from 2. Gruppe on the farm lane right below him, and the burning StuG on the road next to the church they were up in. And Obergefreiter Schweinkopf knew what was coming next. He had seen it before. The zug his gruppe was attached to had sent those Amis back on their heals. But now their artillery would play hell with us. And then more of them would come. And we would play this game all over again.
One of my wargame buddies and I played an impromptu game of
Fistful or Lead: Bigger Battles (FFoL:BB) earlier today. 28mm figs on a 6'x4' battlefield. It was a meeting engagement between US Army infantry and German Heer Panzergrenadiers.
The US Army force had a Platoon HQ (leader, with Encouraging trait), a medic (with Medic trait), 3 rifle squads, a M1919 MMG team, a Bazooka team, and 2 M4 Sherman Tanks. Figures consisted of Warlord (metal and plastic), Perry (plastic), Empress (metal), and Black Tree Design (metal) miniatures. The Shermans were 1 each of Rubicon and Warlord plastics.
The Heer force had a Zug HQ (leader, with Encouraging trait), a medic (with Medic trait), 3 panzergrenadier gruppen, a MG42 MMG team, a Panzerschreck team, a StuGIII assault gun, a PzKfwIV tank, and 2 SdKfz251 halftracks. Figures consisted of Warlord (metal and plastic), Wargames Factory (plastic), and Artizan Design (metal) miniatures. The halftracks were 1 each of a Rubicon plastic and Collectors' Battlefield pre-painted. The StuG was a Warlord plastic, and the PzKfwIV was a toy I picked up at a Dollar General store somewhere along the line.
In the first pic below, the Germans came in on the right, while the Americans came in on the left. The hard surface road snakes all the way from the American board edge to the German board edge. As you can see, there were woods, walls, farms, farm lanes, hedgerows, and a church scattered about. No forces started on the board, and all came in on cards in the 1st turn.
We rolled to see who played who and who came in on which board edge. I played the Germans, and (as mentioned above) I came in from the right. I'll tell the story from the German ZugFuhrer's perspective.
I led with my Gruppe's mounted in 251's heading up the main road. Once they got even with the church, they spotted, and began taking ineffective fire from 2 American tanks a ways down the road. I guess they misjudged the range. We hadn't spotted any American infantry yet, but know they'd be out there somewhere. I had the tank and the assault gun (with the assault gun leading) follow the 251s up the road, while my attached MG42 team sprinted as best they could to get in the church. I wanted them up in the church tower to set up a good base of fire. I took my 3. Gruppe and the Panzershcreck team around the right of the church to advance through the hedgerows.
One 251 veered left down a farm lane to avoid more US tank fire, while the 2nd one went right just beyond the church. The StuG and Panzer could deal with the tanks on the road. It took a little time, but the MG42 team got up in that tower, and I and my 2. and 3. Gruppen and the Schreck team got set up along a hedgerow in front of the church covering the right of our little battlefield. When we got there, it looked like my American counterpart had the same idea. He deployed his troops in a near mirror image of mine.
In an attempt to outflank his units on our right that had set up along a stone wall facing my line at the hedgerow, I sent my 1. Gruppe in their 251 around more open ground on our left, toward a small farm. That move, it turned out, would pay off big!
In the meantime, The American tanks had KO'ed my StuG, and once our Panzer got into a good firing position, the other American tank moved to their left to support his main effort. My troops on the right traded fire, with some effect going both ways, with the Americans across the field from them. Their tank that moved up in their support tried to blast the church tower, but sent several shells flying high over the church.
By now, with both my and the Americans' main efforts having taken a few casualties, it looked like we might have a stalemate in the making. Then things swung our way, all in a few minutes. First, my Panzer finally forced the crew of the Sherman that stayed on the road to bail out. Then, my Panzergrenadiers at the hedgerow and the MG42 in the church tower did a real number on the American troops arrayed against them. Then, the Panzergrenadier squad I sent around the left to that little farm wiped out the US squad there, along with their MG team. They took a few casualties in doing so, but I now had someone that could threaten the Americans' right flank. And, as a bonus, the Schreck team managed a decent hit on the other Sherman!
At that point, the Americans succumbed to reality, and backed off the board. But we all know they'd be back. Along with their damn artillery...
And that was it. The fight was over. The Germans took 30% casualties, and the Americans about 60%. And we really though the rules made for a WW2 game that felt right. I am currently reading
Panzer Killers by Daniel Bolger, and our little fight felt and played out just like one of the many engagement described by Gen. Bolger in his book. We only used a few traits, but they worked very well. We played our game to a tactical conclusion in about 2-1/2 hours, with both of us only having played the game once before, a couple weeks ago. We think the FFoL:BB rules are a keeper!
Thanks for reading. Pics of the fight below, and in the next post. As usual, comments/questions/critiques welcome!