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Author Topic: New Build: Africa/Asia/ walled outpost. (Cool)  (Read 2406 times)

Offline Smokeyrone

  • Scatterbrained Genius
  • Posts: 2130
  • Five Rings
New Build: Africa/Asia/ walled outpost. (Cool)
« on: 09 May 2022, 05:02:35 AM »
Just a pretty generic Colonial type station.  Building two roofs (tile and thatch) so it can jump from the Congo to China or the Caribbean.   

Haven't finished the two walls, made them low.  (High walls never get attacked)

Pretty quick build so far.  A rotten Panthers hockey game and a stupid Heat basketball game is what I have into this, time wise.

It's kinda big, 11x11 perimeter, but I wanted interior playability (thus the interior work)

This is a ripoff of the mission on a hill I built for Baumal
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Offline has.been

  • Galactic Brain
  • Posts: 9873
Re: New Build: Africa/Asia/ walled outpost. (Cool)
« Reply #1 on: 09 May 2022, 06:57:19 AM »
Nice job. I look forward to seeing the different roofs in place.

Offline Tom Dulski

  • Mastermind
  • Posts: 1264
  • BOOKWORM
Re: New Build: Africa/Asia/ walled outpost. (Cool)
« Reply #2 on: 10 May 2022, 11:23:44 AM »
looking good so far

Offline Smokeyrone

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Re: New Build: Africa/Asia/ walled outpost. (Cool)
« Reply #3 on: 13 May 2022, 01:16:16 PM »
One roof partly done

Offline ColCampbell

  • Assistant
  • Posts: 41
    • Col Campbell's Barracks
Re: New Build: Africa/Asia/ walled outpost. (Cool)
« Reply #4 on: 13 May 2022, 09:59:00 PM »
Looking good, Smokey.  Building is generic enough that it can be used for almost any kind of European establishment -- gub'mit building, trading post, farm compound.

Jim

Offline Smokeyrone

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Re: New Build: Africa/Asia/ walled outpost. (Cool)
« Reply #5 on: 14 May 2022, 12:58:32 AM »
Coming together

Offline MaleGriffin

  • Mastermind
  • Posts: 1957
  • Don't bother running.... You'll just die tired....
Re: New Build: Africa/Asia/ walled outpost. (Cool)
« Reply #6 on: 14 May 2022, 01:37:00 AM »
Excellent work!
Hoc quoque transibit
Sanguinem sistit semper

Offline Grumpy Gnome

  • Galactic Brain
  • Posts: 5309
    • The Grumpy Gnome
Re: New Build: Africa/Asia/ walled outpost. (Cool)
« Reply #7 on: 14 May 2022, 01:56:29 AM »
Looking good!
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Offline Inkpaduta

  • Supporting Adventurer
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  • Posts: 1568
Re: New Build: Africa/Asia/ walled outpost. (Cool)
« Reply #8 on: 14 May 2022, 02:56:58 AM »
Very nice. I wish some company made more colonial type building.
For Africa all I can find are native huts.

Offline has.been

  • Galactic Brain
  • Posts: 9873
Re: New Build: Africa/Asia/ walled outpost. (Cool)
« Reply #9 on: 14 May 2022, 10:51:06 AM »
Quote
Very nice. I wish some company made more colonial type building.
For Africa all I can find are native huts.

You can always scratch build, as per this example.
If that doesn't suit there are people who'll make 'stuff'
(even little old me  :D)

Offline FifteensAway

  • Galactic Brain
  • Posts: 5843
Re: New Build: Africa/Asia/ walled outpost. (Cool)
« Reply #10 on: 15 May 2022, 05:27:19 AM »
Inkpaduta: besides scratch building, look at existing buildings and thing in terms of 'close enough' and adaptable.  And then do what we call in model railroading a kitbash to get what you want.
We Were Gamers Once...and Young

Offline Mitchelxen

  • Scientist
  • Posts: 274
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    • Crucible Crush
Re: New Build: Africa/Asia/ walled outpost. (Cool)
« Reply #11 on: 15 May 2022, 01:56:06 PM »
Good looking building. I wonder how hot it was inside those buildings?

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Offline SPQR7070

  • Assistant
  • Posts: 34
Re: New Build: Africa/Asia/ walled outpost. (Cool)
« Reply #12 on: 20 May 2022, 07:24:15 PM »
I love how grimy the walls look!

Offline Smokeyrone

  • Scatterbrained Genius
  • Posts: 2130
  • Five Rings
Re: New Build: Africa/Asia/ walled outpost. (Cool)
« Reply #13 on: 21 May 2022, 04:25:14 PM »
I love how grimy the walls look!

Lol, you should have seen me after sloppin on the grime

Offline Patrice

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Re: New Build: Africa/Asia/ walled outpost. (Cool)
« Reply #14 on: 21 May 2022, 05:01:56 PM »
Superb work!

 

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