The cards do look fantastic ! Thanks for sharing.
We started for games with a more historical approach only 1 HP for all figs on the table.
No small scale units rules official yet.
What we did, is lots of game testing with supp markers and effects on morale! Although I like the T&T morale rules, I am , was…not very happy anymore. Lots of other games use simmilar rules. But I think the morale rules from 2006 and 2007 are easy to game. The rules change for close combat outcome is easy to calculate but may be a bit bumpy for beginners.
We are currently working with modifiers when you have, lets say 4 supps - 1 on Testung morale.
I will speak with Alex, my T&T chief designer

and will post our new ideas as suggestions here.
Anyway, if you game with small units only, the staying power is more or less the same for the players.
You guys inspire me.