For anyone in the know and who is familiar with ‘the morning of Day 1’ type scenarios.
I am playing a Gettysburg boardgame.
Heth’s Division arrives early with all 4 brigades (as he did).
In reality, for whatever reason, Heth held back Pettigrew’s and Brockenbrough’s brigades - leaving Archer and Davies to shoulder the burden of attack for the whole morning.
However in the game, there is nothing to stop Heth initially attacking with all 4 brigades …. I mean, as a wargamer why wouldn’t you ……. But this doesn’t seem to deliver the historical essence of the fighting that morning and it overwhelms the Union cavalry.
Since this is the opening action of the three day battle, the consequences of scenario design decisions are easier to spot.
I think I might have been happier if the scenario had placed some restrictions on Pettigrew / Brockenbrough, say a ‘release’ rule or hampering their movement or deployment to contact in the first few hours for example - but instead, it is a free for all, with those two brigades arriving on table at the correct time, but in effect by allowing their full use, the scenario makes Heth much more aggressive / assertive in his initial approach than he was.
Have you come across any scenario examples that deal with this? Does it even matter in the big scheme of things? Thanks in advance.