I’ve been playing a few solo games of Might & Melee with a view of using them to play some small skirmishes with my youngest nephew. Really enjoying the rules but have a query regarding recovery.
The rules state that a miniature that is wounded “Must try to Recover if they are down or prone unless it is starting its turn in Close Combat”. My query is, what happens if the miniature is starting its turn in Close Combat? Does it have to fight at a disadvantage in the hope of winning and being able to use its second action to make a recovery role?
Thanks in advance
Steve