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Author Topic: The Voyages Of The Century Flamingo  (Read 31529 times)

Offline Tom Dulski

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Re: The Voyages Of The Century Flamingo
« Reply #30 on: 24 May 2025, 12:06:09 PM »

 Oh Shit, is that a Snowshoe Cat? I have one as well he's absolutely nuts!

Offline ithoriel

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Re: The Voyages Of The Century Flamingo
« Reply #31 on: 24 May 2025, 04:47:27 PM »
Good looking game and great AAR. Story points well spent IMHO!
There are 100 types of people in the world. Those who understand binary and those who can work from incomplete data.

Offline punkrabbitt

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Re: The Voyages Of The Century Flamingo
« Reply #32 on: 27 May 2025, 04:01:31 AM »
Oh Shit, is that a Snowshoe Cat? I have one as well he's absolutely nuts!

All of ours are mixed-breed strays that we rescued. But they do like to chew on the pink scenery.
Hi! I'm Harry. I am a hobby addict; I game sci-fi, fantasy, and historical (including Ancients, Dark Ages, Renaissance, and World War II Manchukuo.)

Please visit my OSR products for sale at www.drivethrurpg.com/browse/pub/17194/Punkrabbitt-Publishing

Offline punkrabbitt

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Re: The Voyages Of The Century Flamingo
« Reply #33 on: 27 May 2025, 04:01:53 AM »
Good looking game and great AAR. Story points well spent IMHO!

Thank you

Offline punkrabbitt

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Re: The Voyages Of The Century Flamingo
« Reply #34 on: 31 May 2025, 11:11:56 PM »
It seemed simple enough, just take some data cards and bring them to a farmstead terminal. Except that the Digga Boyz, the notorious bounty hunter gang, showed up looking for a fight. Target practice, really. They were in good with what passed as law enforcement on this crazy pink world, so they had free reign to shoot us up as much as they wanted, whether or not we had any actual bounties on us. But, we needed the job and would get it done even under a hail of bullets...






OK, so I played through the fifth game turn of The Voyages Of The Century Flamingo. Khirki Nishekke was still in sick bay, so it would just be the other five members of the crew trying to deliver the data cards. And WOW! Did we get torn up!



The first turn went okay. Not great, but okay. Aim missed his shot at the Diggaboy with the rattle gun, but Asvyaxke and O made some good progress towards the data terminal before the Digga Boyz moved into cover and sprayed bullets all over the place. Fortunately, none connected with Our Heroes. Aaur and Iruurlaa moved into better positions and returned fire.



And then all Hell broke loose. The rattle gunner found his mark on Aim, and he went down. The Dread Digganob felled  Iruurlaa. O made a mad dash for the data terminal and slammed the data card into it, while Asvyaxke took a shot at Dread Digganob and cleanly took his head off. Aaur returned fire at the rattle gunner, but failed to hit.





Turn three did not get much better. The Digga Boyz rattle gunner took down O, and the rest of their shooting landed a couple of Stuns against Asvyaxke.  So Asvyaxke moved to get behind the building, and Aaur moved back into some cover and managed to hit, if not kill, the rattle gunner.



Turn four saw Aaur move further into the bushes and take another shot, but he missed his target. The Digga Boyz returned fire on him, hitting him without injuring him and resulting only in a Stun. Asvyaxk retreated further into the brush line to avoid the other Digga Boyz.





Turn five saw the continued retreat of both Asvyaxke and Aaur, while that rattle gun landed an additional Stun effect on Aaur.



On the final turn of the game, Asvyaxke escaped the board and Aaur took a well placed hit from one of the Diga Boyz, eliminating him from the game when the escape was right within his grasp!



After skirmish, we collected our pay of 5 credits and Asvyaxke had managed to snag a machine pistol on his way off the board. Aruurlaa and Aim both made their way back to the Century Flamingo, only a little worse for wear. But where was Aaur? We found out he had died of his injuries there on the farmstead. And O? O used his Luck to survive, permanently removing that point from his stats. Iruurlaa and Aim had the chance to go Explore, and came back with a job offer from Tukera Lines. Khirki has become Depressed over Aaur's death and will not be able to receive any XP next game turn.

Offline HerbertTarkel

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Re: The Voyages Of The Century Flamingo
« Reply #35 on: 01 June 2025, 12:36:02 AM »
More pink awesomeness! This is by far one of my favourite, far-out, summer of pink love projects, ever.

Please keep it up!
2025 painted model count: 368
@ 28 September 2025

Offline punkrabbitt

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Re: The Voyages Of The Century Flamingo
« Reply #36 on: 01 June 2025, 03:48:07 AM »
More pink awesomeness! This is by far one of my favourite, far-out, summer of pink love projects, ever.

Please keep it up!

Thank you! Those are very kind words indeed!

Offline punkrabbitt

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Re: The Voyages Of The Century Flamingo
« Reply #37 on: 04 June 2025, 06:07:54 AM »
OK, so with the loss of Aaur last game session, during the preparations for our next adventure we Recruited, and wound up with a Feral. A Feral Bounty Hunter who came from a wealthy merchant family and wants to be famous. I had initially thought of using an Aslan miniature from the 1986 Grenadier boxed set "Alien Mercenaries" I had finished up a few years ago but 1) I'm not that fond of the sculpt, and 2) this would be a great chance to paint up the last Vargr miniature I have from the same set.

So, meet Uezkfu. She took the crew offer because we had been pretty shot up by the Digga Boyz, and being a bounty hunter herself she despises them.




Offline mikedemana

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Re: The Voyages Of The Century Flamingo
« Reply #38 on: 04 June 2025, 06:38:02 PM »
Love the figure and your paint job...!  :-*

Mike Demana

Offline punkrabbitt

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Re: The Voyages Of The Century Flamingo
« Reply #39 on: 09 June 2025, 04:05:47 AM »
OK, so I played Game Turn 6 of my Five Parsecs From Home campaign. This one was a little bit different: we managed to find a Patron during the World Events or whatever it is at the end of last campaign turn, and so Tukera Lines hired Our Heroes to do some sightseeing on Windsor. Except it was really to test out some new performance-enhancing drugs for the corporate security team that would intercept us at the site. All we had to do was move through the scenic area and leave. While under fire, apparently. We should have known something was up when there was a Hazard Pay bonus of three extra credits.



There were three special effects going on during the game: first, it would be a brief engagement and the game could end at the end of any given turn by the roll of the dice; two, we needed to get at least two crew members of the opposite table edge before the game ended, or eliminate the enemy with at least two crew members left; and finally, there were some Really Shiny Bits worth two credits about six inches from the center of the table.



The opposition rolled was 9 Skulker Mercenaries; as I have no sci-fi rat dudes, I came up with the "corporate security team testing the running drug" idea to account for the enhanced speed. I used my Cannon Fodder miniatures from Wargames Atlantic for them. I had a great idea: I would run my guys down one flank and the opposition would be light, except I did not account for just how fast said opposition would be.



There really wasn't much to the game. Our Heroes pushed forward and whittled down the bad guys when the opportunity presented itself, Asvyaxke looted the Really Shiny Bits on Turn Four (I was so excited I forgot to take the Turn Four picture,) things were looking really bad for us on Turn Five and then the game spontaneously ended. O, Iruurlaa, and Uezfku all went out of action, with O and Iruurlaa having damaged weapons and Uezkfu needing emergency surgery and will be in Sick Bay for two turns. It could have been worse!



After the game, we got the Hazard Pay but not the payout for completing the mission, as the game ended before we were able to get anyone off the opposing table edge. There were a couple of Stim Packs looted as well. We had the opportunity to trade a Blade for a Handgun, and the local food was agreeing well for Uezkfu, reducing Sick Bay time by one turn.



And this leaves me in a bit of a conundrum. My original campaign goal was to get the ship paid off. I've got 4 credits left to pay on it, and 30 credits in the stash. Do I finish this campaign and start a new one? Do I draw this one out for several more turns? I must ponder for a while.




Offline Rick

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Re: The Voyages Of The Century Flamingo
« Reply #40 on: 09 June 2025, 04:02:06 PM »
Nice to see the old Grenadier Traveller mini's again but a real shame no-one has done a more modern version (I know there were a few TNE figures produced but they were scarce).

Offline Ragsta

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Re: The Voyages Of The Century Flamingo
« Reply #41 on: 13 June 2025, 02:50:04 PM »

Really ‘dog’ your Digga Boys :P Nice paint jobs and converting there.

Latest games looking great as ever. Your final game needs to be a banger after all this effort!

You make the Cannon Fodder look really solid as a hobby buy - the painting and posing a really nice. I wasn’t impressed by the official pictures at all by comparison! Well done mate.

Offline punkrabbitt

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Re: The Voyages Of The Century Flamingo
« Reply #42 on: 14 June 2025, 03:14:18 AM »
Nice to see the old Grenadier Traveller mini's again but a real shame no-one has done a more modern version (I know there were a few TNE figures produced but they were scarce).

Thank you. Good Vargr are hard to find.

Offline punkrabbitt

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Re: The Voyages Of The Century Flamingo
« Reply #43 on: 14 June 2025, 03:16:17 AM »
Really ‘dog’ your Digga Boys :P Nice paint jobs and converting there.

Latest games looking great as ever. Your final game needs to be a banger after all this effort!

You make the Cannon Fodder look really solid as a hobby buy - the painting and posing a really nice. I wasn’t impressed by the official pictures at all by comparison! Well done mate.

Thank you. The Cannon Fodder really are a nice kit. A few fudges need to be made when mismatched arms are accidentally selected, but mostly they go together really well.

Offline HerbertTarkel

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Re: The Voyages Of The Century Flamingo
« Reply #44 on: 14 June 2025, 03:41:05 AM »
Still loving the psychedelia of it all  :-*

 

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