Now guess what, I also happen to have ,,Trench Crusade at home", and based on Pictors Studio's cool thread, maybe I will create a thread for it.
Once upon a time, there was a game called Warmachine very popular around here, but I did not like the models, well, basically the design in general, and started an alternative ww1 style army for it so that it also fits w40k just in case. Warmachine died out before I managed to finish, and now I am standing here with an alternative ww1 army, which, at least, thanks to past-Freddy, I can use in 40k.
The other part of the story is that my regular gaming buddy really does not like the newly released N5 rules for Infinity (especially after I beat the sht out of his new army with my nearly-unchanged USAriadna

) and decided to go for a new skirmish ruleset for our regular skirmish games. This happened to be Trench Crusade. And from then on the two stories are merged, I will use my old WM army as, at least the base of my Trench Crusade army. The rest will be sculpts and conversions, if the game proves to be worth to play regularly.
I will run them as New Antioch, sadly these steampunk and alternative ww1 stuff rarely go past the good tommies-evil gerries cliché, no one cares about little old Austria-Hungary. ...no one but me! I am here to chew bubble gum and Viribus Unitis, and I am all outta bubblegum.
So, these guys are the basic infantry, ignore the 40k sergeant. They will make Yeomen with standard armour, bolt action rifle and bayonet. Three squads, more than enough of them for a 900pts game




What is a ww1 game without machine guns, I have two!

...and I can not have more, so this bad boy will count as an automatic rifle.

Grenade launcher.


Contrary to the popular belief, the girls best friend is actually the polearm.

And the warjacks. Will make nice heavy armoured infantry.
