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Author Topic: Tales of the Innsmouth Golden Monkey (Pulp Alley)  (Read 1909 times)

Offline Sakuragi Miniatures

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Tales of the Innsmouth Golden Monkey (Pulp Alley)
« on: March 11, 2025, 12:17:16 AM »
WARNING: I made a mistake and didn't catch it until too late, that's probably why the game ended positively. For the first four rounds I forgot that only the attacker can block, so all those defensive fights should have had no blocking. It turned into a quagmire because of constant blocks on the leagues' side and the denizens being impervious to one hit health checks. If not for that, I doubt it would have gotten beyond turn five. Anyway, I had fun and needed to add this caveat before starting the story.

The Tail of the Innsmouth Golden Monkey
Hanamura Case Files No. 3

Kawaguchi-ko, the Empire of Great Japan (Kawaguchi-ko, Dai Nippon Teikoku)
1932 (Showa 7)


Hanamura sisters Tsubaki and Yuri, and their hapless friend Natsuko, were investigating a sea god cult in Kawaguchi-ko Port when they came across a golden monkey idol in the desecrated Osakana-jinja Shrine, now repurposed to serve Dagon no Hikyodan (“Esoteric Order of Dagon”).

Yuri looked at it closely; it shined dully in the dim shrine candlelight. “You usually don’t see these outside the South Pacific. Do you think it’s real, or is the dingus just gold-painted lead?”

“Keep your distance,” Tsubaki warned. “Whoever touches it gets cursed.”

“How so?”

Natsuko butt in to reply in her usual manner: tripping, falling and going down with a clatter, girl, plinth, idol and all. She sprawled out on the ground, her left hand over the golden monkey. No gold had flaked off.

“It’s real gold at least.” Yuri offered her friend a hand. “Leave it there and let’s get you up.”

Natsuko’s hand went up and so did the idol in it. She wasn’t grasping it; it was simply stuck to her left hand. She tried flexing her fingers and waving her arm, but it didn’t budge.

“Ahhhh…” She whined. “It’s heavy.”

Yuki looked at Tsubaki. “She was cursed before she touched it.”

Natsuko’s luck had struck again.


Natsuko and the Golden Monkey; the idol is from Crooked Dice Games' Maguffin Objective Markers 1 https://crooked-dice.co.uk/products/maguffin-objective-markers-1?_pos=2&_sid=57e70c4e0&_ss=r Natsuko (Bespectacled Kimono Girl) herself is still in pre-production.

They quietly exited the shrine; prematurely ending their investigation to focus on the new scenario card life had dealt them. Using their contacts and a rare novelty- a phone booth, Tsubaki spent an embarrassing amount of sen, possibly even an entire yen, to get in touch with their contacts to find a solution to the golden monkey on Natsuko’s metaphorical back. They would need to catch a boat to Osaru-jinja on Sarujima and there it could be purified. 

“Say again? In Nihongo (Japanese), please.” Tsubaki spoke into the phone. She was having trouble with the second word, surely it was English. An little irate and probably drunk at ten in the morning voice answered back in loud, American-accented Japanese. “QUEEN. KYUSHU QUEEN. Like of England. Like in a deck of cards. Like that place in New York.”

“I understand now, my apologies. I’ve not heard of your vessel.”

“The Kyushu Queen has outrun Chinese pirates, Japanese navy and even American destroyers. We’re not talking the old torpedo boat destroyers either, we’re talking the big four stackers. She’s fast enough for you, kid. See you at slip 94. ”
 
Tsubaki stepped from the white-sided booth and was greeted with fog. It rolled in, white-washing the world; only the shadow of things distant and the lingering scent of fish remained.

She felt alone in the empty world, even Yuri didn’t bother to make noise and Natsuko stopped whining. Then shuffling began, like fish dragged on cobblestone. Shapes took form. Shapes that wheezed and sucked at the air, as if their lungs were no longer meant for it.

Tsubaki sighed. “I have a bad feeling about this.”

Scenario
The girls have split up; Yuri will run interference for Natsuko and the golden monkey while Tsubaki will attempt to intercept interlopers from the other side. Deep Ones will appear as the cards dictate.

Their goal is to get Natsuko to Capt. Redding on the dock of the bay, and his vessel the Kyushu Queen.
Tsubaki is weighed down with the golden monkey and a slight limp from her fall so she can only mosey 6” a turn. The shuffling horrors likewise only move 6” unless rushing.

Peril checks are taken within 6” of the water’s edge.

For the random event, a Deep One spawns immediately at both spawn points, drawn to the smell of fresh meat. Insert your own sushi joke here.

Doors can be used to pass through buildings with a peril check; Deep Ones cannot follow due to their lack of opposable thumbs and the high quality of Kawaguchi-ko doors.

I set this board up before seeing Dave was planning to do this scenario too, so waited and watched his before playing. I’m playing this as a solo league, so the fortune cards don’t come into play and my league is a trio of sidekick characters without a true leader. It’s to represent the idea they’re just a group of teenagers with spiritual powers, none of them could go toe-to-toe with Phantom Ace or Minerva. They are a little less squishy than your average sidekick, rolling a few more dice but none greater than a d8. Yuri is the leader by virtue of having the biggest mouth, so gets a d10 health but still only d8 stats otherwise.


Natsuko and Yuri are on the far left and Tsubaki is on the far right, partially obscured by the akarenga (red brick) building







The Kyushu Queen at Slip 94 and Cap'n Redding on the dock of the bay waiting for his pay. Both are from Brigade Games; (https://www.brigadegames.com/bg-cth046-the-steamer-crew) and (https://www.brigadegames.com/Steam-Launch-waterline-model_p_1690.html)

Most of the buildings are 3D prints from Patrick Miniatures (https://www.etsy.com/shop/PatrickMiniatures?ref=shop-header-name&listing_id=1483450742&from_page=listing), Old Glory (https://www.oldgloryminiatures.com/products.asp?cat=Chicago+Gangster+Buildings) and a few others on Etsy, the plinth is from Brigade Games (https://www.brigadegames.com/Plinth_p_3635.html), the Russo-Japanese War soldier "statue" is from North Star / Crusader Miniatures (https://www.crusaderminiatures.com/prod.php?prod=1201), the crates and barrels are from Brigade, Crooked Dice, Warlord and I'm probably missing another source. Trucks are Rubicon and Warlord's French transport; cars are Adaevy Creations by way of Unlimited Print Works (https://www.etsy.com/shop/UnlimitedPrintWorks?ref=yr_purchases)

ERRATA:
Kawaguchi-ko is "river mouth port" in Japanese, which here refers to Innsmouth. Kawaguchi is a common family name and there are places named Kawaguchi throughout Japan. Because of its different kanji, Kawaguchi-ko can also refer to Lake Kawaguchi near Mt. Fuji.
Osakana-jinja is literally "Great Fish Shrine"
Osaru-jinja is literally "Great Monkey Shrine"
Sarushima is literally "Monkey Island"
Sen was to yen, what pennies are to dollars (100 sen = 1 yen). In 1932, one yen was worth 28 American cents.
« Last Edit: March 19, 2025, 12:07:26 AM by Sakuragi Miniatures »

Offline Legionnaire

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Re: Tales of the Innsmouth Golden Monkey (Pulp Alley)
« Reply #1 on: March 11, 2025, 01:04:08 AM »
I really like to see these Japanese pulp adventures with these intrepid lady heroes. Your table, scenery, miniatures and writing really tells the exciting tales   :). Thoroughly enjoyable and as a bonus, we get to pick up some infoemation about Japanese culture and history. Well done  ;).

Regards,

Legionnaire.
The most important thing in the hobby is that you're having FUN! Doesn't matter if you win or lose.

Offline Sakuragi Miniatures

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Re: Tales of the Innsmouth Golden Monkey (Pulp Alley)
« Reply #2 on: March 11, 2025, 01:08:08 AM »
All bold words are the names of the cards played from Pulp Alley’s Adventure Deck or Horror Deck (https://store.pulpalley.com/).  I tried to work them into the story as directly as possible.


Please ignore the cluster of Deep Ones, I hadn't yet placed them and would use the water as the "holding pen" for pre-deployment.

Turn 1
A denizen creeps in from each spawning point and a third appears from the shadows.



Yuri convinces Natsuko, their weakest fighter to move toward the threat, while she takes care of it.

“Don’t worry, I’ve got this!”

After the little fib, she overcame intense fear to take on the Deep One; bam-frying him with energized strikes.



Tsubaki rushed through a field of cargo and trucks; she alone with her own fears as went deeper into the fog. This close to the water front, she had to hold back panic as in a few steps she would be in the perilous deep fog…



Turn 2

Failing his health check that Deep One Yuri took down is ready to puree into kamaboko!



Natsuko could hear them coming! She froze up in the tunnel, her back flat against the wall and cunningly hid in a convenient Natsuko-sized empty basket until the terror seemed to pass… then darted out into the street as fast as a limping, unathletic girl with a definitely real golden monkey in her hand could! Glancing back, she saw Yuri had been true to her word and had taken down the nearest fishy foe!



Yuri was going to have a repeat of her last success, but seeing the second fish man instilled a primal terror in her and remembering that discretion is the better part of valor, she involuntarily decided to run away!

“What are you doing here?!” Natsuko asked. “I thought you were taking out another one.”

“I didn’t want to leave you alone again,” she lied.

The peril welled up in Tsubaki and instead of facing it, she dodged the situation and stayed where she was on the edge of madness. Two fish-frogs came into view and charged her.

Unlike her sister, she fought the urge to run away and stood her ground. Calmly, she aimed her index finger, like a child making a finger gun, at the charging beast. Spiritual energy flowed from her center and through the finger tip. Her rei gun didn’t take him down permanently, but he flopped to the ground stunned. The second close the gap and she barely delivered a strike and counter strike, her small fists blazing with the same energy she’d fired at the first opponent. He was also stunned but would be back up soon.





The other Deep One followed Yuri and attempted to take her out but in the up close engagement, all he showed off was the deadly “my face to your foot style.” It was super effective! Unlike Tsubaki’s victims, this one also wouldn’t be getting back up.

Turn 3

Two more Deep Ones appeared from the water’s edge before Tsubaki; the other two were regaining control of their bodily functions now that their bladders had emptied on her good shoes. Taking in her environment, she made a remarkable discovery! Using all her brain power (and a bobby pin) she forced open a back door and escaped the killing field.



The empty pub emptied her out onto the street near the Russo-Japanese War Embarkation Memorial.



Natsuko momentarily thought her way was blocked by Deep Ones, but it was a red herring.

“That’s a cigarette stand. It doesn’t even smell like fish,” Yuri said. She was as afraid as Natsuko, but bad humor was her coping mechanism; at least for problems she couldn’t punch.

“Everything smells like fish!” She spat back before scampering onward. Yuri shot past, ready to run interference as planned.



The Deep One came at Tsubaki but she didn’t get frozen and repeated the process from last time. As with last time, it merely stunned the foe.

Yuri wasn’t as lucky; neither she nor dinner could win and fought to standstill. Two more joined into the melee and though her attacks weakened, she took down one more but was trapped in the fight. The one that went down was just twitching though…



Two more Deep Ones charged Tsubaki and even her ranged attacks began to falter. A webbed strike sent her to the gravel but at this range her blast gets him right between the eyes.
“Bang.”




Turn 4

Gathering her determination (and holding onto it for later) Natsuko moved forward when another Deep One appeared from the shadows! He tried to corner her, but she dodged below his briny grip and passed him! For good measure, the embarkation memorial bronze statue fell over for no reason whatsoever when she came near and scared the living daylights out of her. You’d think a falling statue would be a peril, but it wasn’t. (She did have to pass a check though, it practically fell on her)



Otherwise, the melees continue with bold sides making impressive misses and there’s no resolution in sight.



Turn 5

Natsuko is feeling alone in the dark. Kowaika! But there was an unexpected twist, she wasn’t scared. Nothing happened and she trudged forward, almost to the dock…
Melees continue unabated. Even Natsuko dodges a Deep One and stumbles onto the dock, this time not falling.



Turn 6

Still feeling alone in the dark, Natsuko almost suffered a lapse of reason, but shook it off. The ugly, rust bucket of a tramp steamer was in sight and standing impatiently on the dock of the bay was the captain, just wasting time while also impassively watching the fights going on well within pistol range.



“Aren’t you going to help?! My friends are in trouble!”

“They’re not my friends,” he shrugged. “And the fish folk leave me alone as long as I don’t bother them.”

“I was paid to get this monkey and the idiot attached to it to Sarushima.” Without listening to her protests, the girl was swiftly lifted up with a hand and tossed onto the boat like a sack of light potatoes. “Alright, Tenille- get us out of here!!”

Somehow, the day was saved thanks to a strategically placed Unkempt Bush. There’s no way to safely work that into the narrative so I’m not even going to try. That was the check she passed for the plot point.



As the boat got up to speed the fish folk disengaged from the Hanamura girls and dove into the water after it.

“They’re gaining on us!” Natsuko cried.

“She’s just warming up, we’ll out run them,” the captain assured her smugly. “She may not look like much, but she’s got it where it counts.”

“Insurance policy?”

“Watch your mouth kid or you’ll be floating home.”

True to his word, the Little Scrap Pile-That-Could picked up speed and escaped the webbed clutches of the Deep Ones! Natsuko wondered if she could learn how to drive a boat by watching the captain and what’s-her-name.

The shore was once again empty; Yuri leaned against the fallen war memorial and caught her breath. She hurt all over and was bleeding from somewhere, but being alive was all that mattered. Tsubaki was also worse for wear and flopped down beside her. Yuri smiled at her sister.

Tsubaki smiled back, “say sushi, sashimi, kamaboko, aji furai or anything seafood related and I will finish you off here and now.”

Yuri’s smile widened. “…basashi…”  Horse sashimi.

They shared a laugh then began a very long walk.




The Deep Ones are a mix of Pulp Alley / North Star (https://store.pulpalley.com/product-p/n-h1001.htm), Brigade (https://www.brigadegames.com/bg-cth102_deep_one_with_open_hand) (https://www.brigadegames.com/bg-cth103_deep_one_with_club) and Adeavy Creations from an Etsy vendor but I forget which one.

ERRATA
Kamaboko is pureed fish reconstituted into a solid shape.
The Rei gun or spirit gun was Yusuke’s main way of using spirit energy early in Yu Yu Hakusho. The girls aren’t physically strong but can channel their spirit energy through physical blows or firing it.
The Russo-Japanese War Embarkation Memorial is inspired by an actual memorial at Mojiko’s former port. Being the nearest major port to Dairen/Port Arthur, thousands of troops and horses passed through the port on the way to war. Today Mojiko has one of the nicest collections of Taisho (1912-26) buildings in Japan. Many of the real world bronze statues were melted down during World War II for war material or pulled down post war by the occupation forces as part of Japan’s demilitarization, which is a massive topic to cover in a foot note. I wrote about one interesting survivor of this period on my history & travel site,  “The Well-Traveled Equestrian Statue of Yamagata Aritomo.” (https://www.wayfarerdaves.com/?p=5430)
Kowaika is the West Kyushu equivalent of kowaii or “scary.”
Basashi is horse sashimi and is also pretty good, it’s the regional specialty of Kumamoto. According to Our Regional Cuisines, “Horses have a higher body temperature than cows and pigs, making it difficult for bacteria that can cause food poisoning to multiply, which is one of the reasons why horse meat can be eaten raw.” Apocryphally, its origins may lie in Japan’s failed 1590s invasion of Korea and Kato Kiyomasa’s troops being forced to eat their horses to survive.




Offline Sakuragi Miniatures

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Re: Tales of the Innsmouth Golden Monkey (Pulp Alley)
« Reply #3 on: March 11, 2025, 01:14:43 AM »
I really like to see these Japanese pulp adventures with these intrepid lady heroes. Your table, scenery, miniatures and writing really tells the exciting tales   :). Thoroughly enjoyable and as a bonus, we get to pick up some infoemation about Japanese culture and history. Well done  ;).

Regards,

Legionnaire.

Thanks! I'm having a lot of fun with this and love Japanese history. I've lived in Japan and Okinawa since 2015, married a local girl, and we've traveled all over the country to learn about it. I think most people's interest lies in the older warring states and Edo eras, but I really love learning about the century between the Bakumatsu & Meiji Restoration (1860s) and the post-war recovery.  It's a dynamic period with untapped storytelling potential.

Offline Kourtchatovium104

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Re: Tales of the Innsmouth Golden Monkey (Pulp Alley)
« Reply #4 on: March 11, 2025, 02:18:34 PM »
Great report with nice pictures!  :)

Offline Elk101

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Re: Tales of the Innsmouth Golden Monkey (Pulp Alley)
« Reply #5 on: March 11, 2025, 03:17:24 PM »
Lovely table set up and a great game report.

Offline mikedemana

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Re: Tales of the Innsmouth Golden Monkey (Pulp Alley)
« Reply #6 on: March 11, 2025, 04:32:09 PM »
Fun report -- hope the girls are able to get back together after the monkey is removed...  :D

Mike Demana

Online joekano

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Re: Tales of the Innsmouth Golden Monkey (Pulp Alley)
« Reply #7 on: March 11, 2025, 10:41:46 PM »
Great looking table and game - thanks for sharing! Always interesting to see what people are doing in less common settings.

Chris
"Gentlemen, you can't fight in here, this is the war room." -President Merkin Muffley
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Offline Sakuragi Miniatures

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Re: Tales of the Innsmouth Golden Monkey (Pulp Alley)
« Reply #8 on: March 11, 2025, 11:46:30 PM »
Fun report -- hope the girls are able to get back together after the monkey is removed...  :D

Mike Demana

Of course! They have more trials and tribulations ahead.

Offline Vagabond

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Re: Tales of the Innsmouth Golden Monkey (Pulp Alley)
« Reply #9 on: March 12, 2025, 12:49:30 AM »
Another enjoyable romp with interesting quirks. I think you're a bit hard on Natsuko, she's my favourite character.  ;)
Cheers

Offline Sakuragi Miniatures

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Re: Tales of the Innsmouth Golden Monkey (Pulp Alley)
« Reply #10 on: March 12, 2025, 05:57:56 AM »
Another enjoyable romp with interesting quirks. I think you're a bit hard on Natsuko, she's my favourite character.  ;)
Cheers

I'm glad you like her! To me, she's the one normal person surrounded by abnormality and that's what makes her fun. She's being rational in an irrational situation. If it wasn't for her ghost busting friends she wouldn't have to worry about curses, fish men, or shady boat captains.

Offline Khusru2

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Re: Tales of the Innsmouth Golden Monkey (Pulp Alley)
« Reply #11 on: March 12, 2025, 08:15:37 PM »
The stories are coming thick and fast. But I'm not complaining! Great to see and read.

Offline wolfen

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Re: Tales of the Innsmouth Golden Monkey (Pulp Alley)
« Reply #12 on: March 13, 2025, 07:33:32 AM »
Great games with great stories, which is exactly what we are here for. Really enjoying these.

Offline CapnJim

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Re: Tales of the Innsmouth Golden Monkey (Pulp Alley)
« Reply #13 on: March 14, 2025, 12:35:22 AM »
Another great tale!

But, "standing...on the dock of the bay"?  Have you not heard Otis Redding's song?  ;)
"Remember - Incoming Fire Has the Right-of-Way"

Offline Sakuragi Miniatures

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Re: Tales of the Innsmouth Golden Monkey (Pulp Alley)
« Reply #14 on: March 14, 2025, 02:38:30 AM »
Another great tale!

But, "standing...on the dock of the bay"?  Have you not heard Otis Redding's song?  ;)

Capt. Redding is a rebel. His name didn't make it into the final text.

 

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