Thanks!
I haven't really thought about it too much. I'll probably do what I always do and adapt a few rules sets to develop a set of home-grown rules called "Prophecies of Cassandra" or "Tragedy of Hector" or some such,

. I like the look of 5 cavalry on the base and the chariots are on square bases.
I liked the look of the 'shiny' old-school toy soldier look growing up and never got into the washes and tints that some gamers use. I'm not criticizing; it's just not my style. Also, for this period, I think the infantry would be more of a 'swarm' than a perfect line, hence, the infantry are on oval bases, not square. I also believe that adding an archer to each infantry stand (not unit but stand) adds a 'spicy' element to the game mechanics. From what I've read and am currently reading, it seems that the archers were integrated into the warbands/units and were protected by the spearmen. So, each archer within a unit gets one dice (there are 4 archers in a 'unit') and they have to hit on a '6' to score a hit. Since each warband/unit is based on 5-figure stands x 4 (20 minis per infantry unit), I think/hope that the game will be bloody and fast moving.
I'll figure the rules out once I get more miniatures painted up.