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Author Topic: Any Suggestions: Fast Play Fleet Actions for Star Wars  (Read 1676 times)

Offline AKULA

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Any Suggestions: Fast Play Fleet Actions for Star Wars
« on: August 03, 2025, 03:47:49 PM »
Am after suggestions for a simple set of rules for large star wars space battles...lets say that i wanted a dozen or more ships per side plus supporting fighters...

Is Armada the best option, or is there something simpler/quicker that is able to handle even more ships?

Have got the Armada rules, but tbh, the dials/counters/cards make me switch off...  :?

Offline Storm Wolf

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Re: Any Suggestions: Fast Play Fleet Actions for Star Wars
« Reply #1 on: August 03, 2025, 03:58:07 PM »
Well I always was a bit partial to Full Thrust  ;) back in the day and its free here at:

https://shop.groundzerogames.co.uk/rules.html

It's an oldie but a goodie
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Offline Moriarty

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Re: Any Suggestions: Fast Play Fleet Actions for Star Wars
« Reply #2 on: August 03, 2025, 04:04:55 PM »
Star wars space combat is entirely 'artistic license'. Use Ironclad naval rules, and add 'fighters'.

Online Rick

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Re: Any Suggestions: Fast Play Fleet Actions for Star Wars
« Reply #3 on: August 03, 2025, 04:08:34 PM »
Someone did mention the Rick Priestley Space Battles rules - they look to be a fast play fleet game and cover small ships up to big capital ships, not sure about fighters though.
Full thrust almost certainly has a Star Wars version somewhere, I would have thought; they cover fighters right through to capital ships.
If you wanted to do your own conversions then you could look at Starmada or, even, a BFG conversion might work.

Offline Storm Wolf

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Re: Any Suggestions: Fast Play Fleet Actions for Star Wars
« Reply #4 on: August 03, 2025, 04:11:53 PM »
Or this?

https://www.ospreypublishing.com/uk/castles-in-the-sky-9781472844934/

Again just file-off the serial numbers and your good to go

Online Rick

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Re: Any Suggestions: Fast Play Fleet Actions for Star Wars
« Reply #5 on: August 03, 2025, 04:22:50 PM »
Void Admiral might work - it's a fast play reworking of the BFG rules; you'd likely need to junk or adapt the ships listed in the game and build your own for Star Wars but it's an easier task than, say, Starmada.
Task Force Zeta is another generic 'build your own' starship fleet game that might work, not sure it it's still in print though.

Offline Maniac

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Re: Any Suggestions: Fast Play Fleet Actions for Star Wars
« Reply #6 on: August 03, 2025, 04:30:15 PM »
Starfighters! from Wiley Games?

https://wiley-games.myshopify.com/collections/galactic-heroes/products/fistful-of-lead-starfighters-printed-rulebook

It was meant for X-wing scale games, but could easily work with larger stuff.  You can see in their photos they've run 10-15 ships a side and have some medium sized ships in there.
« Last Edit: August 03, 2025, 04:45:09 PM by Maniac »
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Offline Storm Wolf

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Re: Any Suggestions: Fast Play Fleet Actions for Star Wars
« Reply #7 on: August 03, 2025, 05:01:06 PM »
For Full Thrust I would recommend the basic rulebook as this was the fastest playing and simplest of the two versions. Confusingly titled Full Thrust second edition  :D ( I have never seen the 1st Edition  :() and extra goodness from the More Thrust book just below the link. I liked the later versions but had way more fun with the books mentioned above, just my 2P  :D

 

Online Rick

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Re: Any Suggestions: Fast Play Fleet Actions for Star Wars
« Reply #8 on: August 03, 2025, 05:26:07 PM »
For Full Thrust I would recommend the basic rulebook as this was the fastest playing and simplest of the two versions. Confusingly titled Full Thrust second edition  :D ( I have never seen the 1st Edition  :() and extra goodness from the More Thrust book just below the link. I liked the later versions but had way more fun with the books mentioned above, just my 2P  :D
1st edition was a typed, b/w rulebook that Jon produced when he was building up the range. 2nd edition is a more complete and streamlined version with some extra rules and corrections. Full Thrust Lite was intended as a light, starter version of 3rd edition but 3rd edition still hasn't been released as yet. It's not a bad system at all but has plenty of options in More Thrust to make it more complex, should you wish.

Offline Storm Wolf

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Re: Any Suggestions: Fast Play Fleet Actions for Star Wars
« Reply #9 on: August 03, 2025, 06:20:47 PM »
1st edition was a typed, b/w rulebook that Jon produced when he was building up the range. 2nd edition is a more complete and streamlined version with some extra rules and corrections. Full Thrust Lite was intended as a light, starter version of 3rd edition but 3rd edition still hasn't been released as yet. It's not a bad system at all but has plenty of options in More Thrust to make it more complex, should you wish.

Thanks Rick, I used to have a copy of the Original Star Grunt which I am assuming was similar, it was A5(ish) and hand typed and illustrated, with a charm of of its own  :D, ah them's were the days! :-*

Offline BaronVonJ

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Re: Any Suggestions: Fast Play Fleet Actions for Star Wars
« Reply #10 on: August 03, 2025, 06:34:49 PM »
Starfighters! By Wiley Games. You can do huge fighter games and use the fleet rules to play large fleet battles. All in half the time of Full Thrust (which I love btw).

Offline Malamute

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Re: Any Suggestions: Fast Play Fleet Actions for Star Wars
« Reply #11 on: August 03, 2025, 06:47:19 PM »
Starfighters! By Wiley Games. You can do huge fighter games and use the fleet rules to play large fleet battles. All in half the time of Full Thrust (which I love btw).

Seconded, lots of fun has been had with these rules bin conjunction with our ongoing SW campaign
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Online Rick

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Re: Any Suggestions: Fast Play Fleet Actions for Star Wars
« Reply #12 on: August 03, 2025, 07:25:27 PM »
I'd never heard of it so had to look it up. So it's Fistful of Lead in Space - that FFOL ruleset sure does get around, doesn't it? Just about every discussion on a possible rules set, whatever the genre, has someone mention these rules or bigger battles; are they really that good, or just ridiculously simple? And I'm not being funny or nasty, I really would like to know - I passed up the opportunity to buy them when I was quoted $35 postage for the rulebook (just the postage, the book was extra) just because I wanted a hardcopy and they didn't do a PoD and I want to make sure I made the right decision.

Offline BaronVonJ

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Re: Any Suggestions: Fast Play Fleet Actions for Star Wars
« Reply #13 on: August 03, 2025, 07:53:25 PM »
Well, I don’t have control over international shipping, which is crazy now. If you can find me a POD company across the Atlantic, I’m all ears. Until then, by a cheap pdf and try before you buy. Most of our rules are cheaper than a cup of fancy coffee.
And a lot of people, certainly not all, really do think they are great.

Online Pattus Magnus

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Re: Any Suggestions: Fast Play Fleet Actions for Star Wars
« Reply #14 on: August 03, 2025, 07:55:05 PM »
I have played FFoL variants in several settings and plan to try the Starfighters version in a couple of weeks. The core rules (originally for old west gunfights) translate surprisingly well to other settings if you are aiming for a Hollywood movie portrayal of a period. The author makes clear that it isn’t meant to be any kind of simulation of real combat. So, that’s a big factor in whether someone will enjoy the rules. I initially scratched my head about why a set of gunfight rules would work across genres. The only thing I came up with is that westerns were one of the earliest “action movie” genres and influenced most subsequent action movie types (Starwars for example is almost a ‘western in space’). So the rules ‘feel’ about right.

Another factor in enjoying FFoL is whether or not a player is okay with the playing card based activation sequence.

For what it’s worth, I have had a lot of fun every time I played, win or lose.

 

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