Since rulebooks are now reaching backers after the kickstarter campaign earlier in the year, I decided to sit down and treat myself to a little solo battle of "In the land of the sundering flood".

Here the two good captains of longshaw, Osbourne the red lad and Sir Godrick have been waylaid at the edge of the woods masterless by a band of skinners. Seeking to cross the little stream that leads them safely back into their own lands, they might fight their way through the terrible raiders and flee home, or be lost to the woods...

The board is small - a ruined hall beside a gentle stream at the edge of the woods masterless.
The game length was set at 5 turns by roll of a dice.
The skinners took first initiative and split up into two pairs. Osbourne, being the faster of the two brave knights, took a direct path across the stream to, his enchanted sword board cleaver eager to taste battle. Sir godrick meanwhile moved to try and make his way via the ruins at the tables edge that he might outmanouver the skinners there. The skinners moved to oppose both knights.

The board at the end of turn 1.
Turn 2 - Here the good knights took initiative, and the turn began with Osbourne charging the nearest skinner, passing all needed bravery tests against such a fearsome foe. The skinner tried to counter the young champions attack but failed, and failed still to block a single blow as Osbourne struck true with every swing of his sword. By the end of osbourne actions, the skinner had been slain. He remained on the board to complete his actions for the turn, but failed to strike a blow.
The second skinner nearest Osbourne moved in for revenge and despite having his charge countered, struck a good hit against the red lad, dealing his 6 damage and reducing him to one action in the next turn.
Sir godrick meanwhile chrages the skinner in the ruins in hope of forcing a route to safety. He is countered in his charge but strikes a mighty blow, earning him another hit. the skinner is reduced to 3 health but passes his bravery test, standing firm in spite of his wounds.
The third remaining skinner, seeing his comrades fall to the blades and blows of these fierce knights, opts to shoot his bow at sir godrick. He lands 2 arrows on the knight, dealing him 8 damage.

the end of turn 2.
In the third turn the skinners regained the initiative. The skinner that opted to shoot in the last turn decides not to waste an opportunity and uses both actions to shoot sir godrick. He hit twice, with one being a mighty blow, earning him another attack dice which succeeds for a total of three hits. Sir godrick is a stout and hardy warrior, but he is pierced by many arrows and now only has 5 HP left. Regardless he passes his bravery test and stands strong.
Si godrick swings his mace at the skinner in front of him - he manages a single hit, but it is repelled by the skinner shield. The skinner in question does little batter, landing a single hit that is easily pushed aside by sir godrick.
The red lad tries to finish his second foe as easily as his first, but manages only a single blow with his longsword - still recovering from the axe blow he suffered in the previous turn, he can do little else. his opponent meanwhile lands a series of mighty blows and gains an additional attack, and with both his actions lays the red lad low, slaying him outright.

In the final turn Sir godrick claims the initiative (a nice accidental back and forth!) and manages to land a single mighty blow, slaying the skinner in front of him!
Alas it is too little too late for the good lord of longshaw - the other two skinners both draw their bows and pierce him with arrows. By the end of the turn he is slain. the two champions of longshaw lie sundered on the field, and the skinners retreat into the woods masterless to regroup for another raid into the dale...

Sir godrick falls to the skinners.