Not sure if any of you use his products, but I just bought his new moder-post modern rules, Flying Lead, and this is on the back cover, a list of rules and future rules that may be of interest:
Ganesha Games Presents
www.ganeshagames.netAVAILABLE GAMES
Song of Blades and Heroes
fantasy skirmish rules $5 pdf
Origins Award Nominated Rules;
Winner Best Demo Game at Eroi per Gioco 2008
Song of Gold and Darkness
Dungeon-delving supplement for SBH $8 pdf
Song of Wind and Water
Wilderness supplement for SBH $8 pdf
Song of Arthur and Merlin
Arthurian rules for SBH $8 pdf
Song of Fur and Buttons
Colonial Teddy Bears campaign for SBH $8 pdf
Based on models by Eureka Miniatures
Song of the Splintered Lands
Campaign for SBH $8 pdf
Based on models by Splintered Light Miniatures
Song of Deeds and Glory
Expanded multiplayer campaigns for SBH $8 pdf
Mutants and Death Ray Guns
Stand alone, post-apocalypse rules $8 pdf
Fear and Faith
Stand alone, horror skirmish rules $8 pdf
Song of Drums and Shakos
standalone, Napoleonic skirmish $8 pdf
Winner, Origins Award 2009, Best Historical Rules;
Winner, Silver Medal, Historicon 2009;
Winner, Best Demo Game, Hellana 2009
More Drums and Shakos
Expansion for SDS $8 pdf
Familiars RPG
Magical animals roleplaying rules $5 pdf
COMING ATTRACTIONS
Kookie Teenage Monster Hunters
Vampire hunting sourcebook for FF
Ghost Rangers
Ghost hunting campaign for FF
Heroes of the Blade
Special characters for SBH
Song of Armies and Hordes
Army-level fantasy rules
Song of the Dragon Kings
Mythic China stand alone rules
Assault on Neo Tokyo
Supplement for MDRG
Song of Spear and Shield
Stand alone ancient skirmish game
Mighty Monsters
Stand alone giant monster rules
Power Legion
Stand alone superpowered rules
Tales of Blades and Heroes
Fantasy RPG rules based on SBH
Tales of Beasts and Perils
GM’s book for Tales of Blades and Heroes
Frontline Heroes
WWII supplement for FL
Song of Gods and Heroes
Mythic Greece standalone miniature rules
Song of Shadow and Honor
Mythic and historical Japan stand alone rules
Song of Tide and Wave
Naval rules for pirates and fantasy