Thanks all!
I started out with 3rd ed Rob and always hankered after the good old days when 4th ed came out - this makes Orc's Drift a bit of a journey of discovery for me as it was a bit before my time! Happy to revive fond memories though!
Just got hold of a copy of the 2nd ed rules - reading through them at the mo as I'd like to use them when I finally get round to playing this... Whether or not they're the best around I'm not too bothered as I might as well do this historical re-enactment thing properly (apart from the hideously expensive scenario minis I don't own yet!)

As for highlighting the checks - cheers for the tip Erny - I'd seen that mentioned on a tutorial somewhere and maybe one day I will...

I reckon neat and tidy will do for now - made the mistake of lining up all the minis I need to paint yet!
70 orcs including the Bagrash scenario mini and Ugezod as Hagar Sheol, 21 Skarloc's archers, 14 fantasy regiments placcy elf bowmen and the Brommedir scenario mini...

On a more positive note just need to do Harboth and his standard bearer to finish off a unit of archers and Bagrash and then the Kwae Karr tribe will be done!
Group shot to follow as well as one of all the Grand League forces I've done to date.