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Author Topic: WK's Renaissance fantasy project - Witchhunters and more released (10/02)  (Read 197409 times)

Offline Lowtardog

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Re: WK's Renaissance fantasy project - Decision time (19/8)
« Reply #405 on: 19 August 2013, 02:19:47 PM »
Posted on FB, however I think may be worth parking them for the moment and get your elves out and about as they will bring in new blood :D

Offline white knight

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Re: WK's Renaissance fantasy project - Decision time (19/8)
« Reply #406 on: 19 August 2013, 02:40:50 PM »
Yeah, I was thinking along the same lines.

Offline ink the troll

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Re: WK's Renaissance fantasy project - Decision time (19/8)
« Reply #407 on: 19 August 2013, 03:33:46 PM »
Don't retire them Dwarves, but also don't replace the mould immediately. Concentrate on the other stuff first, you can always replace the mold later on via a pre orders. Possibly put a note on your website, that explains why these won't be available for a while.
Or -should you feel like funding a new project in a few years- sell on the whole range and let someone else worry about the wear & tear.
sanity is for cowards

Offline white knight

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Re: WK's Renaissance fantasy project - Decision time (19/8)
« Reply #408 on: 19 August 2013, 03:47:54 PM »
Yep, I think I'll do that. As for selling on the range, eventually perhaps, but not before finishing it first. ;)

Offline Jonas

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Re: WK's Renaissance fantasy project - Decision time (19/8)
« Reply #409 on: 19 August 2013, 07:11:44 PM »
It would be sad to retire the set, but giving it a break for some time might be a good idea.

I would be willing to order more in the future, but right now I already have hundreds of dwarfs that needs painting.

Offline xpalpatinex

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Re: WK's Renaissance fantasy project - Decision time (19/8)
« Reply #410 on: 19 August 2013, 09:07:52 PM »
This has inspired me to get an order together. I don't actually need the basic dwarfs but I'm scared of missing out on some others if something similar happens in the future.

Offline white knight

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Re: WK's Renaissance fantasy project - Proper halfling greens (31/8)
« Reply #411 on: 31 August 2013, 12:58:15 PM »
These are the greens for the first two sets in the all-new halfling subrange. Unlike Kev's earlier goblin-to-halfling conversion sets, these are sculpted by Juan Montaño in a more old-school "short and stumpy" style. You will now be able to choose between fit, slim halflings (Kev Adams) or stumpy, fatter halflings (Juan Montaño).  In theory, weapons and heads should be interchangeable between the two, though I'll have to put that to the test after moulding.

The whole of the first two core infantry sets. The weapons to the left are intended for the top row of bodies (set 1), the ones to the right are intended for the bottom row of bodies. (except for the bow).



The heads for the first two core infantry sets.


The bodies for the first two sets:





The weapons for the second set of bodies: halberd+shield, spear+shield, sword+shield, twohanded spear, twohanded halberd. The bow and quiver are for set 1.



A better look at the shields: radishes, carrots, tomato...



Hands to go with the bow option on set 1 or for combining the set 1 weapons with set 2 bodies: sandwich, arrows, arrow with skewered apple and a pint.



Your army can't march on an empty stomach. Or on one that hasn't been filled for over an hour. These "extra" rations can be added to figures for more customisation:

Offline Heldrak

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Re: WK's Renaissance fantasy project - Proper halfling greens (31/8)
« Reply #412 on: 31 August 2013, 02:15:56 PM »
Yowsa! Those Halflings are great!  :-*
2012 Lead Tally: Painted:0

Offline ink the troll

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Re: WK's Renaissance fantasy project - Proper halfling greens (31/8)
« Reply #413 on: 31 August 2013, 04:01:21 PM »
Mighty fine looking chunky lil' guys.
Will the extra rations be available separately as well?

Offline white knight

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Re: WK's Renaissance fantasy project - Proper halfling greens (31/8)
« Reply #414 on: 31 August 2013, 04:06:24 PM »
Probably not at first, but they'll be included on the moulds for each set, so will come with all the packs. Maybe later on, I'll have some spare room to throw them on another mould for separate availability.

Offline Dr. The Viking

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Re: WK's Renaissance fantasy project - Proper halfling greens (31/8)
« Reply #415 on: 31 August 2013, 04:15:23 PM »
Urgh! And how am I supposed to resist these?

Please make the price outrageous.  lol
My Empire - where everything I ever did is collected:

http://www.c0wabunga.com

Offline ink the troll

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Re: WK's Renaissance fantasy project - Proper halfling greens (31/8)
« Reply #416 on: 31 August 2013, 04:57:18 PM »
Probably not at first, but they'll be included on the moulds for each set, so will come with all the packs. Maybe later on, I'll have some spare room to throw them on another mould for separate availability.
I shall pretend that the food stuff comes with a free pack of Halflings then... bit like a happy meal, just a far better    price performance ratio.

Offline white knight

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Re: WK's Renaissance fantasy project - Proper halfling greens (31/8)
« Reply #417 on: 31 August 2013, 09:45:30 PM »
To give an idea of size, a comparison with some 90's oldies:




Offline Blue in vt

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Re: WK's Renaissance fantasy project - Proper halfling greens (31/8)
« Reply #418 on: 31 August 2013, 09:51:09 PM »
Wow!  Perfect!

Blue
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"Jesus weeps when people buy resin." ...Hammers March 2012

Offline Lowtardog

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Re: WK's Renaissance fantasy project - Proper halfling greens (31/8)
« Reply #419 on: 31 August 2013, 10:32:54 PM »
Bugger just bought 24 halflings from black hat ;D these are nice...will have to wait for your elvesesses :D

 

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