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Author Topic: Use of command skill  (Read 2346 times)

Offline mdomino

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Use of command skill
« on: 07 December 2010, 03:58:49 AM »
Can command be chained during nominations? I've got a cult leader, a bunch of cultists, and a mummy. The mummy is chosen, he nominates a cultist and the cult leader. Can the cult leader then nominate additional models using his command skill?
Mike D

Offline blackstone

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Re: Use of command skill
« Reply #1 on: 07 December 2010, 10:05:08 AM »
Yes you can chain command, Uncle Mike confirmed this somewhere.... can't find the thread though.

Offline Uncle Mike

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Re: Use of command skill
« Reply #2 on: 07 December 2010, 02:01:00 PM »
Correct. You can 'chain' command.

Offline mdomino

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Re: Use of command skill
« Reply #3 on: 07 December 2010, 03:06:27 PM »
Thanks. Had two good games the other night. Got crushed in the first game as Lurkers by the Arkham police mostly armed with bolt rifles. Second game he chose the Old Man scenario. Little did he know, the Old Man was really just a crazy ex steamer captain living on his crashed boat. He had raided his gun locker for a hunting rifle and popped the character right between the eyes, taking him down. Later he attempted to read the tracing he had taken from that weird stele deep in the swamp. Unfortunately, he got a few of the words wrong and fried himself with eldritch energies! The character then rolled a death on the injury table. Good times.
Mike D

Offline Uncle Mike

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Re: Use of command skill
« Reply #4 on: 07 December 2010, 03:53:04 PM »
Sounds like you roll dice about as 'good' as I do... lol

Offline mdomino

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Re: Use of command skill
« Reply #5 on: 07 December 2010, 10:41:09 PM »
Yeah, he was killing me with the dice in the first game, but I did dead-eye his character with the rifle. Then it jammed... I was about to get one of his agents with the spell when I rolled the "1". He rolled the death on his character though, so it wasn't all bad.
Mike D

 

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